active3DSounds (defined in VerticesEngine.Audio.vxAudioManager) | VerticesEngine.Audio.vxAudioManager | static |
Clear() (defined in VerticesEngine.Audio.vxAudioManager) | VerticesEngine.Audio.vxAudioManager | static |
CreateInstance(object key) (defined in VerticesEngine.Audio.vxAudioManager) | VerticesEngine.Audio.vxAudioManager | static |
Dispose() | VerticesEngine.Audio.vxAudioManager | static |
GetSound(object key) (defined in VerticesEngine.Audio.vxAudioManager) | VerticesEngine.Audio.vxAudioManager | static |
Listener (defined in VerticesEngine.Audio.vxAudioManager) | VerticesEngine.Audio.vxAudioManager | static |
LoadSoundEffect(ContentManager Content, object key, string Path) (defined in VerticesEngine.Audio.vxAudioManager) | VerticesEngine.Audio.vxAudioManager | static |
MainVolume (defined in VerticesEngine.Audio.vxAudioManager) | VerticesEngine.Audio.vxAudioManager | static |
MusicVolume (defined in VerticesEngine.Audio.vxAudioManager) | VerticesEngine.Audio.vxAudioManager | static |
Play3DSound(object key, bool isLooped, vxEntity3D emitter) (defined in VerticesEngine.Audio.vxAudioManager) | VerticesEngine.Audio.vxAudioManager | static |
Play3DSound(SoundEffect soundEffect, bool isLooped, vxEntity3D emitter) | VerticesEngine.Audio.vxAudioManager | static |
Play3DSound(SoundEffect soundEffect, bool isLooped, Vector3 position, Vector3 velocity) (defined in VerticesEngine.Audio.vxAudioManager) | VerticesEngine.Audio.vxAudioManager | static |
Play3DSound(SoundEffect soundEffect, bool isLooped, Vector3 position, Vector3 velocity, float pitch) | VerticesEngine.Audio.vxAudioManager | static |
PlaySound(object sender, object key, float Volume=1, float Pitch=0, bool UseTransitionAlpha=true) | VerticesEngine.Audio.vxAudioManager | static |
PlaySound3D(object sender, object key, bool isLooped, Vector3 position, float pitch=0) | VerticesEngine.Audio.vxAudioManager | static |
PlaySoundNow(object key, float Volume=1, float Pitch=0, bool UseTransitionAlpha=true, bool isLooping=false) | VerticesEngine.Audio.vxAudioManager | static |
SoundEffectVolume (defined in VerticesEngine.Audio.vxAudioManager) | VerticesEngine.Audio.vxAudioManager | static |
Stop() | VerticesEngine.Audio.vxAudioManager | static |
Update() | VerticesEngine.Audio.vxAudioManager | static |