AddArgument(string arg, string description, DebugCommandExecute callback) (defined in VerticesEngine.Diagnostics.vxDebugUIControlBaseClass) | VerticesEngine.Diagnostics.vxDebugUIControlBaseClass | protectedvirtual |
CommandExecute(IDebugCommandHost host, string command, IList< string > args) | VerticesEngine.Diagnostics.vxDebugUIControlBaseClass | virtual |
DebugToolName (defined in VerticesEngine.Diagnostics.vxDebugUIControlBaseClass) | VerticesEngine.Diagnostics.vxDebugUIControlBaseClass | |
DefaultPrompt | VerticesEngine.Diagnostics.vxDebugCommandUI | static |
DefaultTexture | VerticesEngine.vxGameObject | |
Dispose() | VerticesEngine.vxGameObject | |
Echo(DebugCommandMessage messageType, string text) | VerticesEngine.Diagnostics.vxDebugCommandUI | |
Echo(string text) | VerticesEngine.Diagnostics.vxDebugCommandUI | |
EchoCMD(string text) (defined in VerticesEngine.Diagnostics.vxDebugCommandUI) | VerticesEngine.Diagnostics.vxDebugCommandUI | |
ExecuteCommand(string command, bool IsCmdLine=false) | VerticesEngine.Diagnostics.vxDebugCommandUI | |
Focused | VerticesEngine.Diagnostics.vxDebugCommandUI | |
GetCommand() | VerticesEngine.Diagnostics.vxDebugCommandUI | virtual |
GetDescription() | VerticesEngine.Diagnostics.vxDebugCommandUI | virtual |
GetIcon(int w, int h) | VerticesEngine.vxGameObject | virtual |
GetIdPrefix() (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | protectedvirtual |
GetTitle() | VerticesEngine.vxGameObject | virtual |
HasId() (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | protectedvirtual |
Hide() | VerticesEngine.Diagnostics.vxDebugCommandUI | |
Id | VerticesEngine.vxGameObject | |
IsDisposed (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | |
IsEnabled | VerticesEngine.vxGameObject | |
IsVisible | VerticesEngine.vxGameObject | |
NameRegister | VerticesEngine.vxGameObject | static |
OnDisabled() | VerticesEngine.vxGameObject | virtual |
OnDisposed() | VerticesEngine.vxGameObject | protectedvirtual |
OnEnabled() | VerticesEngine.vxGameObject | virtual |
OnGraphicsRefresh() | VerticesEngine.vxGameObject | virtual |
OnlySelectInSandbox (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | |
OnSelected() | VerticesEngine.vxGameObject | virtual |
OnSelectionStateChange() | VerticesEngine.vxGameObject | protectedvirtual |
OnUnSelected() | VerticesEngine.vxGameObject | virtual |
OnVisibilityChanged() | VerticesEngine.vxGameObject | protectedvirtual |
PopExecutioner() | VerticesEngine.Diagnostics.vxDebugCommandUI | |
PreviousSelectionState | VerticesEngine.vxGameObject | protected |
ProcessKeyInputs(float dt) | VerticesEngine.Diagnostics.vxDebugCommandUI | |
Prompt | VerticesEngine.Diagnostics.vxDebugCommandUI | |
PushExecutioner(IDebugCommandExecutioner executioner) | VerticesEngine.Diagnostics.vxDebugCommandUI | |
RegisterCommand() (defined in VerticesEngine.Diagnostics.vxDebugCommandUI) | VerticesEngine.Diagnostics.vxDebugCommandUI | virtual |
RegisterCommand(string command, string description, DebugCommandExecute callback) | VerticesEngine.Diagnostics.vxDebugCommandUI | |
RegisterCommand(string[] commands, string description, DebugCommandExecute callback) | VerticesEngine.Diagnostics.vxDebugCommandUI | |
RegisterEchoListner(IDebugEchoListner listner) | VerticesEngine.Diagnostics.vxDebugCommandUI | |
SandboxState | VerticesEngine.vxGameObject | |
Selected | VerticesEngine.vxGameObject | |
SelectionState | VerticesEngine.vxGameObject | |
Show() | VerticesEngine.Diagnostics.vxDebugCommandUI | |
UnregisterCommand(string command) | VerticesEngine.Diagnostics.vxDebugCommandUI | |
UnregisterEchoListner(IDebugEchoListner listner) | VerticesEngine.Diagnostics.vxDebugCommandUI | |
UnSelected | VerticesEngine.vxGameObject | |
vxDebugCommandUI() | VerticesEngine.Diagnostics.vxDebugCommandUI | |
vxDebugUIControlBaseClass(string toolName) (defined in VerticesEngine.Diagnostics.vxDebugUIControlBaseClass) | VerticesEngine.Diagnostics.vxDebugUIControlBaseClass | |
vxGameObject() | VerticesEngine.vxGameObject | |