Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.Diagnostics.vxDebugCommandUI Member List

This is the complete list of members for VerticesEngine.Diagnostics.vxDebugCommandUI, including all inherited members.

AddArgument(string arg, string description, DebugCommandExecute callback) (defined in VerticesEngine.Diagnostics.vxDebugUIControlBaseClass)VerticesEngine.Diagnostics.vxDebugUIControlBaseClassprotectedvirtual
CommandExecute(IDebugCommandHost host, string command, IList< string > args)VerticesEngine.Diagnostics.vxDebugUIControlBaseClassvirtual
DebugToolName (defined in VerticesEngine.Diagnostics.vxDebugUIControlBaseClass)VerticesEngine.Diagnostics.vxDebugUIControlBaseClass
DefaultPromptVerticesEngine.Diagnostics.vxDebugCommandUIstatic
DefaultTextureVerticesEngine.vxGameObject
Dispose()VerticesEngine.vxGameObject
Echo(DebugCommandMessage messageType, string text)VerticesEngine.Diagnostics.vxDebugCommandUI
Echo(string text)VerticesEngine.Diagnostics.vxDebugCommandUI
EchoCMD(string text) (defined in VerticesEngine.Diagnostics.vxDebugCommandUI)VerticesEngine.Diagnostics.vxDebugCommandUI
ExecuteCommand(string command, bool IsCmdLine=false)VerticesEngine.Diagnostics.vxDebugCommandUI
FocusedVerticesEngine.Diagnostics.vxDebugCommandUI
GetCommand()VerticesEngine.Diagnostics.vxDebugCommandUIvirtual
GetDescription()VerticesEngine.Diagnostics.vxDebugCommandUIvirtual
GetIcon(int w, int h)VerticesEngine.vxGameObjectvirtual
GetIdPrefix() (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObjectprotectedvirtual
GetTitle()VerticesEngine.vxGameObjectvirtual
HasId() (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObjectprotectedvirtual
Hide()VerticesEngine.Diagnostics.vxDebugCommandUI
IdVerticesEngine.vxGameObject
IsDisposed (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObject
IsEnabledVerticesEngine.vxGameObject
IsVisibleVerticesEngine.vxGameObject
NameRegisterVerticesEngine.vxGameObjectstatic
OnDisabled()VerticesEngine.vxGameObjectvirtual
OnDisposed()VerticesEngine.vxGameObjectprotectedvirtual
OnEnabled()VerticesEngine.vxGameObjectvirtual
OnGraphicsRefresh()VerticesEngine.vxGameObjectvirtual
OnlySelectInSandbox (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObject
OnSelected()VerticesEngine.vxGameObjectvirtual
OnSelectionStateChange()VerticesEngine.vxGameObjectprotectedvirtual
OnUnSelected()VerticesEngine.vxGameObjectvirtual
OnVisibilityChanged()VerticesEngine.vxGameObjectprotectedvirtual
PopExecutioner()VerticesEngine.Diagnostics.vxDebugCommandUI
PreviousSelectionStateVerticesEngine.vxGameObjectprotected
ProcessKeyInputs(float dt)VerticesEngine.Diagnostics.vxDebugCommandUI
PromptVerticesEngine.Diagnostics.vxDebugCommandUI
PushExecutioner(IDebugCommandExecutioner executioner)VerticesEngine.Diagnostics.vxDebugCommandUI
RegisterCommand() (defined in VerticesEngine.Diagnostics.vxDebugCommandUI)VerticesEngine.Diagnostics.vxDebugCommandUIvirtual
RegisterCommand(string command, string description, DebugCommandExecute callback)VerticesEngine.Diagnostics.vxDebugCommandUI
RegisterCommand(string[] commands, string description, DebugCommandExecute callback)VerticesEngine.Diagnostics.vxDebugCommandUI
RegisterEchoListner(IDebugEchoListner listner)VerticesEngine.Diagnostics.vxDebugCommandUI
SandboxStateVerticesEngine.vxGameObject
SelectedVerticesEngine.vxGameObject
SelectionStateVerticesEngine.vxGameObject
Show()VerticesEngine.Diagnostics.vxDebugCommandUI
UnregisterCommand(string command)VerticesEngine.Diagnostics.vxDebugCommandUI
UnregisterEchoListner(IDebugEchoListner listner)VerticesEngine.Diagnostics.vxDebugCommandUI
UnSelectedVerticesEngine.vxGameObject
vxDebugCommandUI()VerticesEngine.Diagnostics.vxDebugCommandUI
vxDebugUIControlBaseClass(string toolName) (defined in VerticesEngine.Diagnostics.vxDebugUIControlBaseClass)VerticesEngine.Diagnostics.vxDebugUIControlBaseClass
vxGameObject()VerticesEngine.vxGameObject