AddArgument(string arg, string description, DebugCommandExecute callback) (defined in VerticesEngine.Diagnostics.vxDebugUIControlBaseClass) | VerticesEngine.Diagnostics.vxDebugUIControlBaseClass | protectedvirtual |
BeginMark(string markerName, Color color) | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
BeginMark(int barIndex, string markerName, Color color) | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
CommandExecute(IDebugCommandHost host, string command, IList< string > args) | VerticesEngine.Diagnostics.vxDebugUIControlBaseClass | virtual |
DebugToolName (defined in VerticesEngine.Diagnostics.vxDebugUIControlBaseClass) | VerticesEngine.Diagnostics.vxDebugUIControlBaseClass | |
DefaultTexture | VerticesEngine.vxGameObject | |
Dispose() | VerticesEngine.vxGameObject | |
Draw(Vector2 position, int width) (defined in VerticesEngine.Diagnostics.vxTimeRulerDebugControl) | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
DrawGraph() | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
EndMark(string markerName) | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
EndMark(int barIndex, string markerName) | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
GetAverageTime(int barIndex, string markerName) | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
GetCommand() | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | virtual |
GetDescription() | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | virtual |
GetIcon(int w, int h) | VerticesEngine.vxGameObject | virtual |
GetIdPrefix() (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | protectedvirtual |
GetTitle() | VerticesEngine.vxGameObject | virtual |
HasId() (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | protectedvirtual |
Id | VerticesEngine.vxGameObject | |
IsDisposed (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | |
IsEnabled | VerticesEngine.vxGameObject | |
IsVisible | VerticesEngine.vxGameObject | |
NameRegister | VerticesEngine.vxGameObject | static |
OnDisabled() | VerticesEngine.vxGameObject | virtual |
OnDisposed() | VerticesEngine.vxGameObject | protectedvirtual |
OnEnabled() | VerticesEngine.vxGameObject | virtual |
OnGraphicsRefresh() | VerticesEngine.vxGameObject | virtual |
OnlySelectInSandbox (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | |
OnSelected() | VerticesEngine.vxGameObject | virtual |
OnSelectionStateChange() | VerticesEngine.vxGameObject | protectedvirtual |
OnUnSelected() | VerticesEngine.vxGameObject | virtual |
OnVisibilityChanged() | VerticesEngine.vxGameObject | protectedvirtual |
Position | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
PreviousSelectionState | VerticesEngine.vxGameObject | protected |
RegisterCommand() (defined in VerticesEngine.Diagnostics.vxDebugUIControlBaseClass) | VerticesEngine.Diagnostics.vxDebugUIControlBaseClass | virtual |
ResetLog() | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
SandboxState | VerticesEngine.vxGameObject | |
Selected | VerticesEngine.vxGameObject | |
SelectionState | VerticesEngine.vxGameObject | |
ShowGraph (defined in VerticesEngine.Diagnostics.vxTimeRulerDebugControl) | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
ShowLog | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
StartFrame() | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
TargetSampleFrames | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
UnSelected | VerticesEngine.vxGameObject | |
vxDebugUIControlBaseClass(string toolName) (defined in VerticesEngine.Diagnostics.vxDebugUIControlBaseClass) | VerticesEngine.Diagnostics.vxDebugUIControlBaseClass | |
vxGameObject() | VerticesEngine.vxGameObject | |
vxTimeRulerDebugControl() (defined in VerticesEngine.Diagnostics.vxTimeRulerDebugControl) | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |
Width | VerticesEngine.Diagnostics.vxTimeRulerDebugControl | |