Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.Graphics.vxModelMeshPart Member List

This is the complete list of members for VerticesEngine.Graphics.vxModelMeshPart, including all inherited members.

Dispose() (defined in VerticesEngine.Graphics.vxModelMeshPart)VerticesEngine.Graphics.vxModelMeshPart
Draw(Effect drawEffect)VerticesEngine.Graphics.vxModelMeshPartvirtual
GetData(out vxMeshVertex[] vertices, out ushort[] indices) (defined in VerticesEngine.Graphics.vxModelMeshPart)VerticesEngine.Graphics.vxModelMeshPartvirtual
IndexBufferVerticesEngine.Graphics.vxModelMeshPart
NumVerticesVerticesEngine.Graphics.vxModelMeshPart
SetData(vxMeshVertex[] vertices, ushort[] indices) (defined in VerticesEngine.Graphics.vxModelMeshPart)VerticesEngine.Graphics.vxModelMeshPartvirtual
StartIndex (defined in VerticesEngine.Graphics.vxModelMeshPart)VerticesEngine.Graphics.vxModelMeshPart
TagVerticesEngine.Graphics.vxModelMeshPart
TriangleCount (defined in VerticesEngine.Graphics.vxModelMeshPart)VerticesEngine.Graphics.vxModelMeshPart
VertexBufferVerticesEngine.Graphics.vxModelMeshPart
VertexCount (defined in VerticesEngine.Graphics.vxModelMeshPart)VerticesEngine.Graphics.vxModelMeshPart
VertexOffset (defined in VerticesEngine.Graphics.vxModelMeshPart)VerticesEngine.Graphics.vxModelMeshPart
vxModelMeshPart() (defined in VerticesEngine.Graphics.vxModelMeshPart)VerticesEngine.Graphics.vxModelMeshPart
vxModelMeshPart(string modelPath, ModelMeshPart part)VerticesEngine.Graphics.vxModelMeshPart
vxModelMeshPart(vxMeshVertex[] vertices, ushort[] indices, int primitiveCount)VerticesEngine.Graphics.vxModelMeshPart
vxModelMeshPart(Vector3[] vertices, ushort[] indices, int primitiveCount) (defined in VerticesEngine.Graphics.vxModelMeshPart)VerticesEngine.Graphics.vxModelMeshPart