ControllingPlayer | VerticesEngine.vxBaseScene | |
coveredByOtherScreen (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | |
Dispose() (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | virtual |
Draw() | VerticesEngine.Screens.Async.BusyScreen | virtual |
ExitScreen() | VerticesEngine.vxBaseScene | |
HideIfCovered (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | protected |
IsActive | VerticesEngine.vxBaseScene | |
IsContentLoaded | VerticesEngine.vxBaseScene | |
IsExiting | VerticesEngine.vxBaseScene | |
IsFirstLoop | VerticesEngine.vxBaseScene | |
IsLoadingFile | VerticesEngine.vxBaseScene | |
IsLoadingTimeMeasured (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | protected |
IsPopup | VerticesEngine.vxBaseScene | |
IsRemoved | VerticesEngine.vxBaseScene | |
Load(vxEngine screenManager, bool loadingIsSlow, PlayerIndex? controllingPlayer, params vxBaseScene[] screensToLoad) | VerticesEngine.Screens.Async.BusyScreen | static |
Load(string message, vxEngine screenManager, bool loadingIsSlow, PlayerIndex? controllingPlayer, params vxBaseScene[] screensToLoad) (defined in VerticesEngine.Screens.Async.BusyScreen) | VerticesEngine.Screens.Async.BusyScreen | static |
LoadContent() | VerticesEngine.vxBaseScene | virtual |
LoadContentAsync() | VerticesEngine.vxBaseScene | virtual |
OnFirstDraw() | VerticesEngine.vxBaseScene | protectedvirtual |
OnFirstUpdate() | VerticesEngine.vxBaseScene | protectedvirtual |
otherScreenHasFocus (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | |
PlaySound(vxBaseScene sender, SoundEffect SoundEffect, float Volume=1, float Pitch=0) (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | virtual |
ScreenState | VerticesEngine.vxBaseScene | |
TransitionAlpha | VerticesEngine.vxBaseScene | |
TransitionOffTime | VerticesEngine.vxBaseScene | |
TransitionOnTime | VerticesEngine.vxBaseScene | |
TransitionPosition | VerticesEngine.vxBaseScene | |
UnloadContent() | VerticesEngine.vxBaseScene | virtual |
vxBaseScene() (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | |