Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.vxCamera2D Member List

This is the complete list of members for VerticesEngine.vxCamera2D, including all inherited members.

AddComponent< T >()VerticesEngine.vxEntity
AddSandboxOption(SandboxOptions option) (defined in VerticesEngine.vxEntity)VerticesEngine.vxEntityprotected
AddUICanvas(vxCanvas canvas) (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
AspectRatioVerticesEngine.vxCamera
BackBufferColourVerticesEngine.vxCamera
BoundingFrustum (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
BoundingShapeVerticesEngine.vxEntity
CameraTargetSpringStiffness (defined in VerticesEngine.vxCamera2D)VerticesEngine.vxCamera2D
CameraTypeVerticesEngine.vxCamera
CanTakeInputVerticesEngine.vxCamera
CastAs< T >() (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
Clone()VerticesEngine.vxEntityvirtual
ComponentsVerticesEngine.vxEntityprotected
ConvertScreenToWorld(Vector2 location) (defined in VerticesEngine.vxCamera2D)VerticesEngine.vxCamera2D
ConvertWorldToScreen(Vector2 location) (defined in VerticesEngine.vxCamera2D)VerticesEngine.vxCamera2D
CreateRenderer() (defined in VerticesEngine.vxEntity)VerticesEngine.vxEntityprotectedvirtual
CurrentSceneVerticesEngine.vxEntity
DefaultFieldOfView (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamerastatic
DefaultProjectionType (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
DefaultTextureVerticesEngine.vxGameObject
Dispose()VerticesEngine.vxGameObject
EditorProjectionType (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
EnablePositionTracking (defined in VerticesEngine.vxCamera2D)VerticesEngine.vxCamera2D
EnableRotationTracking (defined in VerticesEngine.vxCamera2D)VerticesEngine.vxCamera2D
EnableTracking (defined in VerticesEngine.vxCamera2D)VerticesEngine.vxCamera2D
EntityRenderer (defined in VerticesEngine.vxEntity)VerticesEngine.vxEntity
EntitySandboxOptionsVerticesEngine.vxEntity
FarPlaneVerticesEngine.vxCamera
FieldOfViewVerticesEngine.vxCamera
FinalSceneVerticesEngine.vxCamera
GetComponent< T >()VerticesEngine.vxEntity
GetIcon(int w, int h)VerticesEngine.vxGameObjectvirtual
GetIdPrefix() (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObjectprotectedvirtual
GetPropertyInfo(vxPropertiesControl propertyControl) (defined in VerticesEngine.vxEntity)VerticesEngine.vxEntityvirtual
GetTitle()VerticesEngine.vxGameObjectvirtual
HasId() (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObjectprotectedvirtual
HasSandboxOption(SandboxOptions option) (defined in VerticesEngine.vxEntity)VerticesEngine.vxEntity
IdVerticesEngine.vxGameObject
InverseProjection (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
InverseView (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
InverseViewProjectionVerticesEngine.vxCamera
IsDisposed (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObject
IsEnabledVerticesEngine.vxGameObject
IsEntityCullableVerticesEngine.vxEntity
IsRenderListEnabled (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
IsUtilCamera (defined in VerticesEngine.vxCamera)VerticesEngine.vxCameraprotected
IsVisibleVerticesEngine.vxGameObject
Jump2Target() (defined in VerticesEngine.vxCamera2D)VerticesEngine.vxCamera2D
KeepUpdatingVerticesEngine.vxEntity
m_boundingSphere (defined in VerticesEngine.vxEntity)VerticesEngine.vxEntityprotected
MarkForDisposal() (defined in VerticesEngine.vxEntity)VerticesEngine.vxEntityprotectedvirtual
MaxPositionVerticesEngine.vxCamera2D
MaxRotationVerticesEngine.vxCamera2D
MaxZoom (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
MinPositionVerticesEngine.vxCamera2D
MinRotationVerticesEngine.vxCamera2D
MinZoom (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
MoveCamera(Vector2 amount) (defined in VerticesEngine.vxCamera2D)VerticesEngine.vxCamera2D
NameRegisterVerticesEngine.vxGameObjectstatic
NearPlaneVerticesEngine.vxCamera
NormalisedBoundsVerticesEngine.vxCamera
OnAfterEntityDeserialized()VerticesEngine.vxEntityvirtual
OnBeforeEntitySerialize()VerticesEngine.vxEntityvirtual
OnCameraTypeChanged()VerticesEngine.vxCameraprotectedvirtual
OnDisabled()VerticesEngine.vxGameObjectvirtual
OnDisposed()VerticesEngine.vxCameraprotectedvirtual
OnEnabled()VerticesEngine.vxGameObjectvirtual
OnFirstUpdate() (defined in VerticesEngine.vxEntity)VerticesEngine.vxEntityprotectedvirtual
OnGraphicsRefresh()VerticesEngine.vxCamera2Dvirtual
OnlySelectInSandbox (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObject
OnMapMaterialToMesh(vxModelMesh mesh)VerticesEngine.vxEntityprotectedvirtual
OnNewItemAdded(string itmekey) (defined in VerticesEngine.vxEntity)VerticesEngine.vxEntityvirtual
OnSelected()VerticesEngine.vxGameObjectvirtual
OnSelectionStateChange()VerticesEngine.vxGameObjectprotectedvirtual
OnUnSelected()VerticesEngine.vxGameObjectvirtual
OnVisibilityChanged()VerticesEngine.vxEntityprotectedvirtual
opaqueCount (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
OrbitTargetVerticesEngine.vxCamera
OrbitZoomVerticesEngine.vxCamera
PositionVerticesEngine.vxCamera2D
PreviousSelectionStateVerticesEngine.vxGameObjectprotected
PreviousViewProjectionVerticesEngine.vxCamera
ProjectionVerticesEngine.vxCamera
ProjectionTypeVerticesEngine.vxCamera
ProjectToScreenSpace(Vector3 WorldPosition) (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
RemoveSandboxOption(SandboxOptions option) (defined in VerticesEngine.vxEntity)VerticesEngine.vxEntityprotected
Render() (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
RenderEvenInDebugVerticesEngine.vxEntity
renderList (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
ReqPitchVerticesEngine.vxCamera
ReqYawVerticesEngine.vxCamera
ResetCamera()VerticesEngine.vxCamera2Dvirtual
RotateCamera(float amount) (defined in VerticesEngine.vxCamera2D)VerticesEngine.vxCamera2D
RotationVerticesEngine.vxCamera2D
SafeAreaViewportVerticesEngine.vxCamera2D
SandboxStateVerticesEngine.vxGameObject
SceneDebugDisplayMode (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
SelectedVerticesEngine.vxGameObject
selectedCount (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
selectedRenderList (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
SelectionStateVerticesEngine.vxGameObject
ShakeChamera(float Amount, float ShakeLength) (defined in VerticesEngine.vxCamera2D)VerticesEngine.vxCamera2D
SimProjectionVerticesEngine.vxCamera2D
SimViewVerticesEngine.vxCamera2D
TrackingBodyVerticesEngine.vxCamera2D
TransformVerticesEngine.vxEntity
transparentCount (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
UnSelectedVerticesEngine.vxGameObject
Util_VX_ProjectionParams (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
ViewVerticesEngine.vxCamera
ViewportVerticesEngine.vxCamera
ViewportSafeAreaPaddingVerticesEngine.vxCamera2D
ViewProjectionVerticesEngine.vxCamera
vxCamera(vxGameplaySceneBase sceneBase) (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera
vxCamera2D(vxGameplaySceneBase sceneBase)VerticesEngine.vxCamera2D
vxEntity(vxGameplaySceneBase scene)VerticesEngine.vxEntity
vxGameObject()VerticesEngine.vxGameObject
WorldMatrixVerticesEngine.vxCamera
Zoom (defined in VerticesEngine.vxCamera)VerticesEngine.vxCamera