|
Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
|
This is the complete list of members for VerticesEngine.vxDebug, including all inherited members.
| AddDebugTool(vxDebugUIControlBaseClass tool) (defined in VerticesEngine.vxDebug) | VerticesEngine.vxDebug | static |
| CommandUI | VerticesEngine.vxDebug | static |
| DrawBoundingBox(BoundingBox box, Color color) | VerticesEngine.vxDebug | static |
| DrawBoundingBox(BoundingBox box, Color color, float life) | VerticesEngine.vxDebug | static |
| DrawBoundingFrustum(BoundingFrustum frustum, Color color) | VerticesEngine.vxDebug | static |
| DrawBoundingFrustum(BoundingFrustum frustum, Color color, float life) | VerticesEngine.vxDebug | static |
| DrawBoundingSphere(Vector3 center, float radius, Color color) | VerticesEngine.vxDebug | static |
| DrawBoundingSphere(BoundingSphere sphere, Color color) | VerticesEngine.vxDebug | static |
| DrawBoundingSphere(BoundingSphere sphere, Color color, float life) | VerticesEngine.vxDebug | static |
| DrawLine(Vector2 a, Vector2 b, Color color) (defined in VerticesEngine.vxDebug) | VerticesEngine.vxDebug | static |
| DrawLine(Vector3 a, Vector3 b, Color color) | VerticesEngine.vxDebug | static |
| DrawLine(Vector3 a, Vector3 b, Color color, float life) | VerticesEngine.vxDebug | static |
| DrawRay(Ray ray, Color color) (defined in VerticesEngine.vxDebug) | VerticesEngine.vxDebug | static |
| DrawRay(Vector3 point, Vector3 dir, Color color) (defined in VerticesEngine.vxDebug) | VerticesEngine.vxDebug | static |
| DrawTransform(vxTransform transform) | VerticesEngine.vxDebug | static |
| DrawTransform(vxTransform transform, float l) | VerticesEngine.vxDebug | static |
| DrawTransform(vxTransform transform, float l, Color tagColour) | VerticesEngine.vxDebug | static |
| DrawTransform(Matrix matrix) | VerticesEngine.vxDebug | static |
| DrawTransform(Matrix matrix, float l) | VerticesEngine.vxDebug | static |
| DrawTransform(Matrix matrix, float l, Color tagColour) | VerticesEngine.vxDebug | static |
| DrawTriangle(Vector3 a, Vector3 b, Vector3 c, Color color) | VerticesEngine.vxDebug | static |
| DrawTriangle(Vector3 a, Vector3 b, Vector3 c, Color color, float life) | VerticesEngine.vxDebug | static |
| DumpError(Exception exception, string errorInfo, int depth=0) (defined in VerticesEngine.vxDebug) | VerticesEngine.vxDebug | static |
| Error(object logObj, [CallerMemberName] string caller="") | VerticesEngine.vxDebug | static |
| Exception(Exception ex, [CallerMemberName] string caller="") (defined in VerticesEngine.vxDebug) | VerticesEngine.vxDebug | static |
| GetDebugControl(Type type) (defined in VerticesEngine.vxDebug) | VerticesEngine.vxDebug | static |
| Init() | VerticesEngine.vxDebug | static |
| InitialiseTool() (defined in VerticesEngine.vxDebug) | VerticesEngine.vxDebug | static |
| IsDebugMeshVisible | VerticesEngine.vxDebug | static |
| IsDebugOutputVerbose | VerticesEngine.vxDebug | static |
| IsDebugRenderTargetsVisible | VerticesEngine.vxDebug | static |
| IsGameStatusConsoleVisible | VerticesEngine.vxDebug | static |
| Log(object logObj, [CallerMemberName] string caller="") | VerticesEngine.vxDebug | static |
| LogIO(object logObj, [CallerMemberName] string caller="") (defined in VerticesEngine.vxDebug) | VerticesEngine.vxDebug | static |
| LogNet(object logObj, [CallerMemberName] string caller="") | VerticesEngine.vxDebug | static |
| RetreiveDebugMethods(Assembly assembly) | VerticesEngine.vxDebug | static |
| Warn(object logObj, [CallerMemberName] string caller="") | VerticesEngine.vxDebug | static |