AddForDisposal(vxEntity entity) (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | virtual |
AddSystem< T >() | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
BackBufferClearColor | VerticesEngine.vxGameplaySceneBase | |
Cameras | VerticesEngine.vxGameplaySceneBase | |
CommandManager | VerticesEngine.vxGameplaySceneBase | |
ControllingPlayer | VerticesEngine.vxBaseScene | |
coveredByOtherScreen (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | |
DebugMethodCall(string method, ConsoleColor ConsoleColor=ConsoleColor.Yellow) (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | |
DefaultTexture | VerticesEngine.vxGameplaySceneBase | |
Description | VerticesEngine.vxGameplaySceneBase | |
DeserializeFile(string path) | VerticesEngine.vxGameplaySceneBase | virtual |
DisposalQueue (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protected |
Dispose() (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | virtual |
Draw() | VerticesEngine.vxGameplaySceneBase | virtual |
DrawBackground() | VerticesEngine.vxGameplaySceneBase | virtual |
DrawScene() | VerticesEngine.vxGameplaySceneBase | virtual |
DumpFile() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | virtual |
EditorEntities | VerticesEngine.vxGameplaySceneBase | |
Entities | VerticesEngine.vxGameplaySceneBase | |
ExitScreen() | VerticesEngine.vxBaseScene | |
FileName (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | |
FilePath (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | |
GetAsyncSaveScreen() | VerticesEngine.vxGameplaySceneBase | virtual |
GetExporterInfo() | VerticesEngine.vxGameplaySceneBase | virtual |
GetFileInfo() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | virtual |
GetPreviewImageSize() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
GetSubSystem< T >() | VerticesEngine.vxGameplaySceneBase | |
GetThumbnailImageSize() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
HandleInputBase() | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
HideIfCovered (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | protected |
IMG_PREVIEW_FILE_NAME (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | static |
IMG_THUMBNAIL_FILE_NAME (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | static |
InitialiseCameras() | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
InitialisePhysics() | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
InitialiseSubSystems() | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
InitialiseViewportManager() | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
InitSaveFile() | VerticesEngine.vxGameplaySceneBase | virtual |
IsActive | VerticesEngine.vxBaseScene | |
IsContentLoaded | VerticesEngine.vxBaseScene | |
IsDumping (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | |
IsExiting | VerticesEngine.vxBaseScene | |
IsFirstLoop | VerticesEngine.vxBaseScene | |
IsGUIVisible | VerticesEngine.vxGameplaySceneBase | |
IsLoadingFile | VerticesEngine.vxBaseScene | |
IsLoadingTimeMeasured (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | protected |
IsNewSandboxFile | VerticesEngine.vxGameplaySceneBase | |
IsPausable | VerticesEngine.vxGameplaySceneBase | |
IsPopup | VerticesEngine.vxBaseScene | |
IsRemoved | VerticesEngine.vxBaseScene | |
IsSandbox | VerticesEngine.vxGameplaySceneBase | protected |
IsSandboxLevelContentFile | VerticesEngine.vxGameplaySceneBase | protected |
IsSceneDimmedOnCover | VerticesEngine.vxGameplaySceneBase | |
IsStartBackground | VerticesEngine.vxGameplaySceneBase | |
IsUIVisibilitySuppressed | VerticesEngine.vxGameplaySceneBase | |
LoadContent() | VerticesEngine.vxGameplaySceneBase | virtual |
LoadContentAsync() | VerticesEngine.vxBaseScene | virtual |
LoadFile(string FilePath) (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
LoadParticlePools() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
LoadXMLFile(string FilePath, int version) (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
NetGameType | VerticesEngine.vxGameplaySceneBase | |
NumberOfPlayers | VerticesEngine.vxGameplaySceneBase | |
OnFileInfoLoad(vxFileInfo fileInfo) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OnFirstDraw() | VerticesEngine.vxBaseScene | protectedvirtual |
OnFirstUpdate() | VerticesEngine.vxBaseScene | protectedvirtual |
OnInitialiseGUI() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OnLevelEditorNewFilePromptAccepted(object sender, PlayerIndexEventArgs e) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OnLevelEditorNewFileToolbarItemClicked(object sender, vxUIControlClickEventArgs e) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OnLevelEditorOpenFileDialogPromptAccepted(vxFileDialogItem file) (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OnLevelEditorOpenFileToolbarItemClicked(object sender, vxUIControlClickEventArgs e) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OnLevelEditorSaveAsFileToolbarItemClicked(object sender, vxUIControlClickEventArgs e) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OnLevelEditorSaveBeforeCloseCheck_Accepted(object sender, PlayerIndexEventArgs e) (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OnLevelEditorSaveBeforeCloseCheck_DontSave(object sender, PlayerIndexEventArgs e) (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OnLevelEditorSaveFileToolbarItemClicked(object sender, vxUIControlClickEventArgs e) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OnNewSandbox() | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OnOpenSandboxFile(string filePath) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
OpenFileDialog | VerticesEngine.vxGameplaySceneBase | |
otherScreenHasFocus (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | |
PackFile() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | virtual |
ParticleSystem | VerticesEngine.vxGameplaySceneBase | |
PauseAlpha | VerticesEngine.vxGameplaySceneBase | |
PlayerProfile (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | |
PlaySound(vxBaseScene sender, SoundEffect SoundEffect, float Volume=1, float Pitch=0) (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | virtual |
PreviewImage | VerticesEngine.vxGameplaySceneBase | |
RegisterSandboxEntities() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
SandboxCurrentState | VerticesEngine.vxGameplaySceneBase | |
SandBoxFile | VerticesEngine.vxGameplaySceneBase | |
SandboxStartGameType (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | |
SaveFile(bool takeScreenshot, bool DoDump=false) | VerticesEngine.vxGameplaySceneBase | virtual |
SaveFileAs(string saveAsMsg="Save the current file as...") (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
SaveSupportFiles() | VerticesEngine.vxGameplaySceneBase | virtual |
SceneContent | VerticesEngine.vxGameplaySceneBase | |
ScreenState | VerticesEngine.vxBaseScene | |
SetupObjectPools() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
ShowPauseScreen() | VerticesEngine.vxGameplaySceneBase | virtual |
SimulationStart() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | virtual |
SimulationStop() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | virtual |
SpawnParticle(object key, vxGameObject emitter) | VerticesEngine.vxGameplaySceneBase | |
ThumbnailImage | VerticesEngine.vxGameplaySceneBase | |
Title | VerticesEngine.vxGameplaySceneBase | |
TransitionAlpha | VerticesEngine.vxBaseScene | |
TransitionOffTime | VerticesEngine.vxBaseScene | |
TransitionOnTime | VerticesEngine.vxBaseScene | |
TransitionPosition | VerticesEngine.vxBaseScene | |
TryGetSubSystem< T >(out T subSystem) | VerticesEngine.vxGameplaySceneBase | |
TypeRegister (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protected |
UIManager | VerticesEngine.vxGameplaySceneBase | |
UnloadContent() | VerticesEngine.vxGameplaySceneBase | virtual |
UnloadObjectPools() (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | protectedvirtual |
UtilCameras (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | |
ViewportManager | VerticesEngine.vxGameplaySceneBase | |
vxBaseScene() (defined in VerticesEngine.vxBaseScene) | VerticesEngine.vxBaseScene | |
vxGameplaySceneBase(vxStartGameMode sandboxStartGameType=vxStartGameMode.GamePlay, string FilePath="", int NumberOfPlayers=1) | VerticesEngine.vxGameplaySceneBase | |
WorkshopID (defined in VerticesEngine.vxGameplaySceneBase) | VerticesEngine.vxGameplaySceneBase | |