Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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This is the complete list of members for VerticesEngine.Graphics.vxMesh, including all inherited members.
AddModelMesh(vxModelMesh mesh) (defined in VerticesEngine.Graphics.vxMesh) | VerticesEngine.Graphics.vxMesh | |
BoundingBox (defined in VerticesEngine.Graphics.vxMesh) | VerticesEngine.Graphics.vxMesh | |
Dispose() (defined in VerticesEngine.Graphics.vxMesh) | VerticesEngine.Graphics.vxMesh | |
Meshes | VerticesEngine.Graphics.vxMesh | |
Name | VerticesEngine.Graphics.vxMesh | |
OnDisposed() (defined in VerticesEngine.Graphics.vxMesh) | VerticesEngine.Graphics.vxMesh | protectedvirtual |
TotalPrimitiveCount | VerticesEngine.Graphics.vxMesh | |
UpdateBoundingBox() (defined in VerticesEngine.Graphics.vxMesh) | VerticesEngine.Graphics.vxMesh | |
vxMesh() (defined in VerticesEngine.Graphics.vxMesh) | VerticesEngine.Graphics.vxMesh | |
vxMesh(string Name="") | VerticesEngine.Graphics.vxMesh |