Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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A custom mesh class which holds vertices mesh data and texture references. Note a material should be applied to this mesh. More...
Public Member Functions | |
vxMesh (string Name="") | |
Basic Constructor. Note: All Items must be instantiated outside of this function. | |
void | AddModelMesh (vxModelMesh mesh) |
void | Dispose () |
void | UpdateBoundingBox () |
Public Attributes | |
string | Name |
The Models Name (Most often just the File Name). | |
List< vxModelMesh > | Meshes = new List<vxModelMesh>() |
The model meshes. | |
Protected Member Functions | |
virtual void | OnDisposed () |
A custom mesh class which holds vertices mesh data and texture references. Note a material should be applied to this mesh.