The model mesh.
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Texture2D | GetTexture (MeshTextureType type) |
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void | AddTexture (MeshTextureType type, Texture2D texture) |
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| | vxModelMesh () |
| | Initializes a new instance of the T:VerticesEngine.Base.vxModelMesh class.
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| vxModelMesh (vxModelMesh mesh) |
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| vxModelMesh (Vector3[] Vertices, int[] indices) |
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void | Dispose () |
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| virtual void | Draw (vxMaterial material) |
| | Draws a mesh with the specified material.
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| virtual void | Draw (Effect drawEffect) |
| | Draws a mesh with the specified effect.
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virtual void | OnDisposed () |
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◆ vxModelMesh()
| VerticesEngine.Graphics.vxModelMesh.vxModelMesh |
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Initializes a new instance of the T:VerticesEngine.Base.vxModelMesh class.
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◆ Draw() [1/2]
| virtual void VerticesEngine.Graphics.vxModelMesh.Draw |
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Effect | drawEffect | ) |
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Draws a mesh with the specified effect.
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◆ Draw() [2/2]
| virtual void VerticesEngine.Graphics.vxModelMesh.Draw |
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vxMaterial | material | ) |
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The documentation for this class was generated from the following file:
- /github/workspace/src/VerticesEngine/src.shared/Graphics/Model/vxModelMesh.cs