|
Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
|
This is the complete list of members for VerticesEngine.Graphics.vxModelMesh, including all inherited members.
| AddTexture(MeshTextureType type, Texture2D texture) (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh | |
| Dispose() (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh | |
| Draw(vxMaterial material) | VerticesEngine.Graphics.vxModelMesh | virtual |
| Draw(Effect drawEffect) | VerticesEngine.Graphics.vxModelMesh | virtual |
| GetTexture(MeshTextureType type) (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh | |
| MeshParts | VerticesEngine.Graphics.vxModelMesh | |
| Name | VerticesEngine.Graphics.vxModelMesh | |
| OnDisposed() (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh | protectedvirtual |
| vxModelMesh() | VerticesEngine.Graphics.vxModelMesh | |
| vxModelMesh(vxModelMesh mesh) (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh | |
| vxModelMesh(Vector3[] Vertices, int[] indices) (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh |