Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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This is the complete list of members for VerticesEngine.Graphics.vxModelMesh, including all inherited members.
AddTexture(MeshTextureType type, Texture2D texture) (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh | |
Dispose() (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh | |
Draw(vxMaterial material) | VerticesEngine.Graphics.vxModelMesh | virtual |
Draw(Effect drawEffect) | VerticesEngine.Graphics.vxModelMesh | virtual |
GetTexture(MeshTextureType type) (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh | |
MeshParts | VerticesEngine.Graphics.vxModelMesh | |
Name | VerticesEngine.Graphics.vxModelMesh | |
OnDisposed() (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh | protectedvirtual |
vxModelMesh() | VerticesEngine.Graphics.vxModelMesh | |
vxModelMesh(vxModelMesh mesh) (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh | |
vxModelMesh(Vector3[] Vertices, int[] indices) (defined in VerticesEngine.Graphics.vxModelMesh) | VerticesEngine.Graphics.vxModelMesh |