| AddComponent< T >() | VerticesEngine.vxEntity | |
| AddSandboxOption(SandboxOptions option) (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protected |
| AddUICanvas(vxCanvas canvas) (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| AspectRatio | VerticesEngine.vxCamera | |
| BackBufferColour | VerticesEngine.vxCamera | |
| BoundingFrustum (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| BoundingShape | VerticesEngine.vxEntity | |
| CameraType | VerticesEngine.vxCamera | |
| CanTakeInput | VerticesEngine.vxCamera | |
| CastAs< T >() (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| Clone() | VerticesEngine.vxEntity | virtual |
| Components | VerticesEngine.vxEntity | protected |
| CreateRenderer() (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protectedvirtual |
| CurrentScene | VerticesEngine.vxEntity | |
| DefaultFieldOfView (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | static |
| DefaultProjectionType (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| DefaultTexture | VerticesEngine.vxGameObject | |
| Dispose() | VerticesEngine.vxGameObject | |
| DrawDebugOutput() (defined in VerticesEngine.vxCamera3D) | VerticesEngine.vxCamera3D | |
| EditorProjectionType (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| EntityRenderer (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | |
| EntitySandboxOptions | VerticesEngine.vxEntity | |
| FarPlane | VerticesEngine.vxCamera | |
| FieldOfView | VerticesEngine.vxCamera | |
| FinalScene | VerticesEngine.vxCamera | |
| FocalDistance | VerticesEngine.vxCamera3D | |
| FocalWidth | VerticesEngine.vxCamera3D | |
| GetComponent< T >() | VerticesEngine.vxEntity | |
| GetIcon(int w, int h) | VerticesEngine.vxGameObject | virtual |
| GetIdPrefix() (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | protectedvirtual |
| GetPropertyInfo(vxPropertiesControl propertyControl) (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | virtual |
| GetTitle() | VerticesEngine.vxGameObject | virtual |
| HasId() (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | protectedvirtual |
| HasSandboxOption(SandboxOptions option) (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | |
| Id | VerticesEngine.vxGameObject | |
| InverseProjection (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| InverseView (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| InverseViewProjection | VerticesEngine.vxCamera | |
| IsDisposed (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | |
| IsEnabled | VerticesEngine.vxGameObject | |
| IsEntityCullable | VerticesEngine.vxEntity | |
| IsRenderListEnabled (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| IsUtilCamera (defined in VerticesEngine.vxUtilCamera3D) | VerticesEngine.vxUtilCamera3D | protected |
| IsUtilCameraActive (defined in VerticesEngine.vxUtilCamera3D) | VerticesEngine.vxUtilCamera3D | |
| IsVisible | VerticesEngine.vxGameObject | |
| KeepUpdating | VerticesEngine.vxEntity | |
| m_boundingSphere (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protected |
| MarkForDisposal() (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protectedvirtual |
| MaxZoom (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| MinZoom (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| NameRegister | VerticesEngine.vxGameObject | static |
| NearPlane | VerticesEngine.vxCamera | |
| NormalisedBounds | VerticesEngine.vxCamera | |
| OnAfterEntityDeserialized() | VerticesEngine.vxEntity | virtual |
| OnBeforeEntitySerialize() | VerticesEngine.vxEntity | virtual |
| OnCameraTypeChanged() | VerticesEngine.vxCamera3D | protectedvirtual |
| OnDisabled() | VerticesEngine.vxGameObject | virtual |
| OnDisposed() | VerticesEngine.vxUtilCamera3D | protectedvirtual |
| OnEnabled() | VerticesEngine.vxGameObject | virtual |
| OnFirstUpdate() (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protectedvirtual |
| OnGraphicsRefresh() | VerticesEngine.vxCamera | virtual |
| OnlySelectInSandbox (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | |
| OnMapMaterialToMesh(vxModelMesh mesh) | VerticesEngine.vxEntity | protectedvirtual |
| OnNewItemAdded(string itmekey) (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | virtual |
| OnSelected() | VerticesEngine.vxGameObject | virtual |
| OnSelectionStateChange() | VerticesEngine.vxGameObject | protectedvirtual |
| OnUnSelected() | VerticesEngine.vxGameObject | virtual |
| OnVisibilityChanged() | VerticesEngine.vxEntity | protectedvirtual |
| opaqueCount (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| OrbitTarget | VerticesEngine.vxCamera | |
| OrbitZoom | VerticesEngine.vxCamera | |
| Pitch | VerticesEngine.vxCamera3D | |
| Position | VerticesEngine.vxCamera | |
| PreviousSelectionState | VerticesEngine.vxGameObject | protected |
| PreviousViewProjection | VerticesEngine.vxCamera | |
| Projection | VerticesEngine.vxCamera | |
| ProjectionType | VerticesEngine.vxCamera | |
| ProjectToScreenSpace(Vector3 WorldPosition) (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| RemoveSandboxOption(SandboxOptions option) (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protected |
| Render() (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| RenderEvenInDebug | VerticesEngine.vxEntity | |
| renderList (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| ReqPitch | VerticesEngine.vxCamera | |
| ReqYaw | VerticesEngine.vxCamera | |
| ResetCamera() (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | virtual |
| SandboxState | VerticesEngine.vxGameObject | |
| SceneDebugDisplayMode (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| Selected | VerticesEngine.vxGameObject | |
| selectedCount (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| selectedRenderList (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| SelectionState | VerticesEngine.vxGameObject | |
| Transform | VerticesEngine.vxEntity | |
| transparentCount (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| UnSelected | VerticesEngine.vxGameObject | |
| Util_VX_ProjectionParams (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| Velocity | VerticesEngine.vxCamera3D | |
| View | VerticesEngine.vxCamera | |
| Viewport | VerticesEngine.vxCamera | |
| ViewProjection | VerticesEngine.vxCamera | |
| vxCamera(vxGameplaySceneBase sceneBase) (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
| vxCamera3D(vxGameplaySceneBase sceneBase) (defined in VerticesEngine.vxCamera3D) | VerticesEngine.vxCamera3D | |
| vxCamera3D(vxGameplaySceneBase sceneBase, vxCameraType CameraType, Vector3 Position, float Pitch=0, float Yaw=0, float NearPlane=0.1f, float FarPlane=1000, float FieldOfView=MathHelper.PiOver4) (defined in VerticesEngine.vxCamera3D) | VerticesEngine.vxCamera3D | |
| vxEntity(vxGameplaySceneBase scene) | VerticesEngine.vxEntity | |
| vxGameObject() | VerticesEngine.vxGameObject | |
| vxUtilCamera3D(vxGameplaySceneBase sceneBase, vxCameraType CameraType, Vector3 Position, float Pitch=0, float Yaw=0, float NearPlane=0.1f, float FarPlane=1000, float FieldOfView=MathHelper.PiOver4) (defined in VerticesEngine.vxUtilCamera3D) | VerticesEngine.vxUtilCamera3D | |
| WorldMatrix | VerticesEngine.vxCamera | |
| Yaw | VerticesEngine.vxCamera3D | |
| Zoom (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |