AddComponent< T >() | VerticesEngine.vxEntity | |
AddSandboxOption(SandboxOptions option) (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protected |
AddUICanvas(vxCanvas canvas) (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
AspectRatio | VerticesEngine.vxCamera | |
BackBufferColour | VerticesEngine.vxCamera | |
BoundingFrustum (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
BoundingShape | VerticesEngine.vxEntity | |
CameraType | VerticesEngine.vxCamera | |
CanTakeInput | VerticesEngine.vxCamera | |
CastAs< T >() (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
Clone() | VerticesEngine.vxEntity | virtual |
Components | VerticesEngine.vxEntity | protected |
CreateRenderer() (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protectedvirtual |
CurrentScene | VerticesEngine.vxEntity | |
DefaultFieldOfView (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | static |
DefaultProjectionType (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
DefaultTexture | VerticesEngine.vxGameObject | |
Dispose() | VerticesEngine.vxGameObject | |
DrawDebugOutput() (defined in VerticesEngine.vxCamera3D) | VerticesEngine.vxCamera3D | |
EditorProjectionType (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
EntityRenderer (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | |
EntitySandboxOptions | VerticesEngine.vxEntity | |
FarPlane | VerticesEngine.vxCamera | |
FieldOfView | VerticesEngine.vxCamera | |
FinalScene | VerticesEngine.vxCamera | |
FocalDistance | VerticesEngine.vxCamera3D | |
FocalWidth | VerticesEngine.vxCamera3D | |
GetComponent< T >() | VerticesEngine.vxEntity | |
GetIcon(int w, int h) | VerticesEngine.vxGameObject | virtual |
GetIdPrefix() (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | protectedvirtual |
GetPropertyInfo(vxPropertiesControl propertyControl) (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | virtual |
GetTitle() | VerticesEngine.vxGameObject | virtual |
HasId() (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | protectedvirtual |
HasSandboxOption(SandboxOptions option) (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | |
Id | VerticesEngine.vxGameObject | |
InverseProjection (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
InverseView (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
InverseViewProjection | VerticesEngine.vxCamera | |
IsDisposed (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | |
IsEnabled | VerticesEngine.vxGameObject | |
IsEntityCullable | VerticesEngine.vxEntity | |
IsRenderListEnabled (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
IsUtilCamera (defined in VerticesEngine.vxUtilCamera3D) | VerticesEngine.vxUtilCamera3D | protected |
IsUtilCameraActive (defined in VerticesEngine.vxUtilCamera3D) | VerticesEngine.vxUtilCamera3D | |
IsVisible | VerticesEngine.vxGameObject | |
KeepUpdating | VerticesEngine.vxEntity | |
m_boundingSphere (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protected |
MarkForDisposal() (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protectedvirtual |
MaxZoom (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
MinZoom (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
NameRegister | VerticesEngine.vxGameObject | static |
NearPlane | VerticesEngine.vxCamera | |
NormalisedBounds | VerticesEngine.vxCamera | |
OnAfterEntityDeserialized() | VerticesEngine.vxEntity | virtual |
OnBeforeEntitySerialize() | VerticesEngine.vxEntity | virtual |
OnCameraTypeChanged() | VerticesEngine.vxCamera3D | protectedvirtual |
OnDisabled() | VerticesEngine.vxGameObject | virtual |
OnDisposed() | VerticesEngine.vxUtilCamera3D | protectedvirtual |
OnEnabled() | VerticesEngine.vxGameObject | virtual |
OnFirstUpdate() (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protectedvirtual |
OnGraphicsRefresh() | VerticesEngine.vxCamera | virtual |
OnlySelectInSandbox (defined in VerticesEngine.vxGameObject) | VerticesEngine.vxGameObject | |
OnMapMaterialToMesh(vxModelMesh mesh) | VerticesEngine.vxEntity | protectedvirtual |
OnNewItemAdded(string itmekey) (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | virtual |
OnSelected() | VerticesEngine.vxGameObject | virtual |
OnSelectionStateChange() | VerticesEngine.vxGameObject | protectedvirtual |
OnUnSelected() | VerticesEngine.vxGameObject | virtual |
OnVisibilityChanged() | VerticesEngine.vxEntity | protectedvirtual |
opaqueCount (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
OrbitTarget | VerticesEngine.vxCamera | |
OrbitZoom | VerticesEngine.vxCamera | |
Pitch | VerticesEngine.vxCamera3D | |
Position | VerticesEngine.vxCamera | |
PreviousSelectionState | VerticesEngine.vxGameObject | protected |
PreviousViewProjection | VerticesEngine.vxCamera | |
Projection | VerticesEngine.vxCamera | |
ProjectionType | VerticesEngine.vxCamera | |
ProjectToScreenSpace(Vector3 WorldPosition) (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
RemoveSandboxOption(SandboxOptions option) (defined in VerticesEngine.vxEntity) | VerticesEngine.vxEntity | protected |
Render() (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
RenderEvenInDebug | VerticesEngine.vxEntity | |
renderList (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
ReqPitch | VerticesEngine.vxCamera | |
ReqYaw | VerticesEngine.vxCamera | |
ResetCamera() (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | virtual |
SandboxState | VerticesEngine.vxGameObject | |
SceneDebugDisplayMode (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
Selected | VerticesEngine.vxGameObject | |
selectedCount (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
selectedRenderList (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
SelectionState | VerticesEngine.vxGameObject | |
Transform | VerticesEngine.vxEntity | |
transparentCount (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
UnSelected | VerticesEngine.vxGameObject | |
Util_VX_ProjectionParams (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
Velocity | VerticesEngine.vxCamera3D | |
View | VerticesEngine.vxCamera | |
Viewport | VerticesEngine.vxCamera | |
ViewProjection | VerticesEngine.vxCamera | |
vxCamera(vxGameplaySceneBase sceneBase) (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |
vxCamera3D(vxGameplaySceneBase sceneBase) (defined in VerticesEngine.vxCamera3D) | VerticesEngine.vxCamera3D | |
vxCamera3D(vxGameplaySceneBase sceneBase, vxCameraType CameraType, Vector3 Position, float Pitch=0, float Yaw=0, float NearPlane=0.1f, float FarPlane=1000, float FieldOfView=MathHelper.PiOver4) (defined in VerticesEngine.vxCamera3D) | VerticesEngine.vxCamera3D | |
vxEntity(vxGameplaySceneBase scene) | VerticesEngine.vxEntity | |
vxGameObject() | VerticesEngine.vxGameObject | |
vxUtilCamera3D(vxGameplaySceneBase sceneBase, vxCameraType CameraType, Vector3 Position, float Pitch=0, float Yaw=0, float NearPlane=0.1f, float FarPlane=1000, float FieldOfView=MathHelper.PiOver4) (defined in VerticesEngine.vxUtilCamera3D) | VerticesEngine.vxUtilCamera3D | |
WorldMatrix | VerticesEngine.vxCamera | |
Yaw | VerticesEngine.vxCamera3D | |
Zoom (defined in VerticesEngine.vxCamera) | VerticesEngine.vxCamera | |