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void | OnSndEffectPlay (SoundEffectInstance instance) |
| Called when ever a sound effect is played to keep track of how many are being played currently.
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void | UpdatePlayingState () |
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void | StopAll () |
| Stops all sound effects.
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bool | IsSafeToPlaySoundEffect [get] |
| Is it safe to play a sound effect?
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static vxSoundEffectManager | Instance [get] |
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int | CurrentPlayingCount [get] |
| The number of currently playign sound effects.
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◆ OnSndEffectPlay()
void VerticesEngine.Audio.vxSoundEffectManager.OnSndEffectPlay |
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SoundEffectInstance | instance | ) |
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Called when ever a sound effect is played to keep track of how many are being played currently.
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The documentation for this class was generated from the following file:
- /github/workspace/src/VerticesEngine/src.shared/Audio/vxSoundEffectManager.cs