Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.Audio.vxSoundEffectManager Class Reference

Public Member Functions

void OnSndEffectPlay (SoundEffectInstance instance)
 Called when ever a sound effect is played to keep track of how many are being played currently.
 
void UpdatePlayingState ()
 
void StopAll ()
 Stops all sound effects.
 

Properties

bool IsSafeToPlaySoundEffect [get]
 Is it safe to play a sound effect?
 
static vxSoundEffectManager Instance [get]
 
int CurrentPlayingCount [get]
 The number of currently playign sound effects.
 

Member Function Documentation

◆ OnSndEffectPlay()

void VerticesEngine.Audio.vxSoundEffectManager.OnSndEffectPlay ( SoundEffectInstance instance)

Called when ever a sound effect is played to keep track of how many are being played currently.

Parameters
instance

The documentation for this class was generated from the following file: