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| vxFarseerDebugView (World world) |
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void | Dispose () |
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void | DrawAABB (ref AABB aabb, Color color) |
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void | DrawShape (Fixture fixture, Transform xf, Color color) |
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override void | DrawPolygon (Vector2[] vertices, int count, float red, float green, float blue, bool closed=true) |
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void | DrawPolygon (Vector2[] vertices, int count, Color color, bool closed=true) |
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override void | DrawSolidPolygon (Vector2[] vertices, int count, float red, float green, float blue) |
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void | DrawSolidPolygon (Vector2[] vertices, int count, Color color, bool outline=true) |
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override void | DrawCircle (Vector2 center, float radius, float red, float green, float blue) |
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void | DrawCircle (Vector2 center, float radius, Color color) |
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override void | DrawSolidCircle (Vector2 center, float radius, Vector2 axis, float red, float green, float blue) |
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void | DrawSolidCircle (Vector2 center, float radius, Vector2 axis, Color color) |
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override void | DrawSegment (Vector2 start, Vector2 end, float red, float green, float blue) |
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void | DrawSegment (Vector2 start, Vector2 end, Color color) |
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override void | DrawTransform (ref Transform transform) |
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void | DrawPoint (Vector2 p, float size, Color color) |
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void | DrawString (int x, int y, string text) |
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void | DrawString (Vector2 position, string text) |
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void | DrawArrow (Vector2 start, Vector2 end, float length, float width, bool drawStartIndicator, Color color) |
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void | BeginCustomDraw (Matrix projection, Matrix view) |
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void | BeginCustomDraw (ref Matrix projection, ref Matrix view) |
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void | EndCustomDraw () |
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void | RenderDebugData (Matrix projection, Matrix view) |
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void | RenderDebugData (ref Matrix projection, ref Matrix view) |
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void | RenderDebugData (ref Matrix projection) |
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void | LoadContent () |
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Color | DefaultShapeColor = new Color(0.9f, 0.7f, 0.7f) |
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Color | InactiveShapeColor = new Color(0.5f, 0.5f, 0.3f) |
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Color | KinematicShapeColor = new Color(0.5f, 0.5f, 0.9f) |
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Color | SleepingShapeColor = new Color(0.6f, 0.6f, 0.6f) |
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Color | StaticShapeColor = new Color(0.5f, 0.9f, 0.5f) |
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Color | TextColor = Color.White |
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Vector2 | DebugPanelPosition = new Vector2(55, 100) |
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bool | AdaptiveLimits = true |
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int | ValuesToGraph = 500 |
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float | MinimumValue |
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float | MaximumValue = 10 |
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Rectangle | PerformancePanelBounds = new Rectangle(330, 100, 200, 100) |
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bool | Enabled = true |
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