Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.Graphics.vxCascadeShadowRenderPass Member List

This is the complete list of members for VerticesEngine.Graphics.vxCascadeShadowRenderPass, including all inherited members.

_halfPixel (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
Apply(vxCamera camera) (defined in VerticesEngine.Graphics.vxCascadeShadowRenderPass)VerticesEngine.Graphics.vxCascadeShadowRenderPass
DefaultTextureVerticesEngine.vxGameObject
VerticesEngine::Graphics::vxRenderPass.Dispose()VerticesEngine.vxGameObject
Dispose() (defined in VerticesEngine.Graphics.vxIRenderPass)VerticesEngine.Graphics.vxIRenderPass
DrawDebug(vxCamera camera) (defined in VerticesEngine.Graphics.vxCascadeShadowRenderPass)VerticesEngine.Graphics.vxCascadeShadowRenderPass
DrawFullscreenQuad(string tag, Texture2D texture, int width, int height, Effect effect)VerticesEngine.Graphics.vxRenderPass
DrawFullscreenQuad(string tag, Texture2D texture, int width, int height)VerticesEngine.Graphics.vxRenderPass
DrawRenderTargetIntoOther(string tag, Texture2D texture, RenderTarget2D renderTarget, Effect effect)VerticesEngine.Graphics.vxRenderPass
EffectVerticesEngine.Graphics.vxRenderPass
fillTextureWithBlockPattern(Texture2D targetTexture, int blockSize)VerticesEngine.Graphics.vxCascadeShadowRenderPass
GetIcon(int w, int h)VerticesEngine.vxGameObjectvirtual
GetIdPrefix() (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObjectprotectedvirtual
GetTitle()VerticesEngine.vxGameObjectvirtual
HalfPixel (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
HalfPixelOffset (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
HasId() (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObjectprotectedvirtual
IdVerticesEngine.vxGameObject
InitialiseShadowMapViewports() (defined in VerticesEngine.Graphics.vxCascadeShadowRenderPass)VerticesEngine.Graphics.vxCascadeShadowRenderPass
InverseViewProjectionVerticesEngine.Graphics.vxCascadeShadowRenderPass
IsDisposed (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObject
IsDisposed (defined in VerticesEngine.Graphics.vxIRenderPass)VerticesEngine.Graphics.vxIRenderPass
IsEnabledVerticesEngine.vxGameObject
IsInitialisedVerticesEngine.Graphics.vxRenderPass
IsVisibleVerticesEngine.vxGameObject
LoadContent() (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPassvirtual
LoadContent() (defined in VerticesEngine.Graphics.vxIRenderPass)VerticesEngine.Graphics.vxIRenderPass
MatrixTransform (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
mSnapShadowMapsVerticesEngine.Graphics.vxCascadeShadowRenderPass
NameVerticesEngine.Graphics.vxRenderPass
NameRegisterVerticesEngine.vxGameObjectstatic
NumberOfShadowSplitsVerticesEngine.Graphics.vxCascadeShadowRenderPassstatic
OnDisabled()VerticesEngine.vxGameObjectvirtual
OnDisposed()VerticesEngine.Graphics.vxCascadeShadowRenderPassprotectedvirtual
OnEnabled()VerticesEngine.vxGameObjectvirtual
OnGraphicsRefresh()VerticesEngine.Graphics.vxCascadeShadowRenderPassvirtual
OnInitialised()VerticesEngine.Graphics.vxRenderPassprotectedvirtual
OnlySelectInSandbox (defined in VerticesEngine.vxGameObject)VerticesEngine.vxGameObject
OnSelected()VerticesEngine.vxGameObjectvirtual
OnSelectionStateChange()VerticesEngine.vxGameObjectprotectedvirtual
OnUnSelected()VerticesEngine.vxGameObjectvirtual
OnVisibilityChanged()VerticesEngine.vxGameObjectprotectedvirtual
OrthogonalProjection (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
ParametersVerticesEngine.Graphics.vxRenderPass
Prepare(vxCamera camera) (defined in VerticesEngine.Graphics.vxCascadeShadowRenderPass)VerticesEngine.Graphics.vxCascadeShadowRenderPass
PreviousSelectionStateVerticesEngine.vxGameObjectprotected
RefreshSettings() (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPassvirtual
RegisterRenderTargetsForDebug()VerticesEngine.Graphics.vxCascadeShadowRenderPassvirtual
RendererVerticesEngine.Graphics.vxRenderPass
RenderPassVerticesEngine.Graphics.vxRenderPass
SandboxStateVerticesEngine.vxGameObject
ScreenResolution (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
SelectedVerticesEngine.vxGameObject
SelectionStateVerticesEngine.vxGameObject
SetEffectParameter(string param, float value) (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
SetEffectParameter(string param, Vector2 value) (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
SetEffectParameter(string param, Vector3 value) (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
SetEffectParameter(string param, Vector4 value) (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
SetEffectParameter(string param, Color value) (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
SetEffectParameter(string param, Matrix value) (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
SetEffectParameter(string param, Texture2D value) (defined in VerticesEngine.Graphics.vxRenderPass)VerticesEngine.Graphics.vxRenderPass
SetLightPosition(Vector3 lightPosition)VerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowBoundingBoxSizeVerticesEngine.Graphics.vxCascadeShadowRenderPassstatic
ShadowMapVerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowMapBlockTextureVerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowMapSizeVerticesEngine.Graphics.vxCascadeShadowRenderPassstatic
ShadowProjectionVerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowProjectionsVerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowQaulity (defined in VerticesEngine.Graphics.vxCascadeShadowRenderPass)VerticesEngine.Graphics.vxCascadeShadowRenderPassstatic
ShadowSplitProjectionsVerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowSplitProjectionsWithTilingVerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowSplitTileBoundsVerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowViewVerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowViewports (defined in VerticesEngine.Graphics.vxCascadeShadowRenderPass)VerticesEngine.Graphics.vxCascadeShadowRenderPass
swapShadowMapWithBlockTexture()VerticesEngine.Graphics.vxCascadeShadowRenderPass
UnSelectedVerticesEngine.vxGameObject
ViewFrustumColorVerticesEngine.Graphics.vxCascadeShadowRenderPass
ViewFrustumSplitsVerticesEngine.Graphics.vxCascadeShadowRenderPass
ViewProjection (defined in VerticesEngine.Graphics.vxCascadeShadowRenderPass)VerticesEngine.Graphics.vxCascadeShadowRenderPass
vxCascadeShadowRenderPass()VerticesEngine.Graphics.vxCascadeShadowRenderPass
vxGameObject()VerticesEngine.vxGameObject
vxRenderPass(string name, Effect shader)VerticesEngine.Graphics.vxRenderPass