◆ OnGraphicsRefresh()
void VerticesEngine.Graphics.vxIRenderPass.OnGraphicsRefresh |
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Implemented in VerticesEngine.Graphics.vxBlurEffectsPostProcess, VerticesEngine.Graphics.vxCameraMotionBlurPostProcess, VerticesEngine.Graphics.vxDistortionPostProcess2D, VerticesEngine.Graphics.vxFogPostProcess, VerticesEngine.Graphics.vxSceneBlurPostProcess, VerticesEngine.Graphics.vxSelectedItemEdgePostProcess, VerticesEngine.Graphics.vxSunLightPostProcess, VerticesEngine.Graphics.vxCascadeShadowRenderPass, VerticesEngine.Graphics.vxDebugRenderPass, VerticesEngine.Graphics.vxGBufferRenderingPass, and VerticesEngine.Graphics.vxMainScene3DRenderPass.
◆ RegisterRenderTargetsForDebug()
void VerticesEngine.Graphics.vxIRenderPass.RegisterRenderTargetsForDebug |
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The documentation for this interface was generated from the following file:
- /github/workspace/src/VerticesEngine/src.shared/Graphics/Render Passes/vxPostProcessorInterface.cs