Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.Graphics.vxIRenderPass Interface Reference
Inheritance diagram for VerticesEngine.Graphics.vxIRenderPass:
VerticesEngine.Graphics.vxAntiAliasPostProcess VerticesEngine.Graphics.vxBlurEffectsPostProcess VerticesEngine.Graphics.vxCameraMotionBlurPostProcess VerticesEngine.Graphics.vxCascadeShadowRenderPass VerticesEngine.Graphics.vxDebugRenderPass VerticesEngine.Graphics.vxDistortionPostProcess VerticesEngine.Graphics.vxDistortionPostProcess2D VerticesEngine.Graphics.vxEdgeDetectPostProcess VerticesEngine.Graphics.vxFogPostProcess VerticesEngine.Graphics.vxGBufferRenderingPass VerticesEngine.Graphics.vxMainScene2DRenderPass VerticesEngine.Graphics.vxMainScene3DRenderPass VerticesEngine.Graphics.vxSceneBlurPostProcess VerticesEngine.Graphics.vxSceneLightRenderingPass VerticesEngine.Graphics.vxSelectedItemEdgePostProcess VerticesEngine.Graphics.vxSunLightPostProcess

Public Member Functions

void OnGraphicsRefresh ()
 
void LoadContent ()
 
void RegisterRenderTargetsForDebug ()
 
void Prepare (vxCamera camera)
 
void Apply (vxCamera camera)
 
void Dispose ()
 

Properties

bool IsDisposed [get]
 

Member Function Documentation

◆ OnGraphicsRefresh()

◆ RegisterRenderTargetsForDebug()


The documentation for this interface was generated from the following file: