Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.Graphics.vxMeshRenderer Member List

This is the complete list of members for VerticesEngine.Graphics.vxMeshRenderer, including all inherited members.

AddToSceneCollection() (defined in VerticesEngine.Graphics.vxMeshRenderer)VerticesEngine.Graphics.vxMeshRendererprotectedvirtual
BoundingShape (defined in VerticesEngine.Graphics.vxMeshRenderer)VerticesEngine.Graphics.vxMeshRenderer
Dispose()VerticesEngine.vxComponent
Draw(vxCamera Camera, string renderpass)VerticesEngine.Graphics.vxMeshRenderervirtual
DrawTempEntity(vxCamera Camera, Color wireColour) (defined in VerticesEngine.Graphics.vxMeshRenderer)VerticesEngine.Graphics.vxMeshRenderer
DrawWireFrame(Color wireColour) (defined in VerticesEngine.Graphics.vxMeshRenderer)VerticesEngine.Graphics.vxMeshRenderer
EntityVerticesEngine.vxComponentprotected
GetMaterial(int i) (defined in VerticesEngine.Graphics.vxMeshRenderer)VerticesEngine.Graphics.vxMeshRenderer
GetMaterials< T >() (defined in VerticesEngine.Graphics.vxMeshRenderer)VerticesEngine.Graphics.vxMeshRenderer
Initialise()VerticesEngine.Graphics.vxMeshRendererprotectedvirtual
IsCullableVerticesEngine.Graphics.vxEntityRenderer
IsDisposed (defined in VerticesEngine.vxComponent)VerticesEngine.vxComponent
IsEnabledVerticesEngine.vxComponent
IsRenderedForUtilCameraVerticesEngine.Graphics.vxEntityRenderer
IsRenderedThisFrame (defined in VerticesEngine.Graphics.vxEntityRenderer)VerticesEngine.Graphics.vxEntityRenderer
IsShadowCasterVerticesEngine.Graphics.vxMeshRenderer
MaterialsVerticesEngine.Graphics.vxMeshRenderer
MeshVerticesEngine.Graphics.vxMeshRenderer
Name (defined in VerticesEngine.vxComponent)VerticesEngine.vxComponent
OnDisposed()VerticesEngine.Graphics.vxMeshRendererprotectedvirtual
OnMeshSet() (defined in VerticesEngine.Graphics.vxMeshRenderer)VerticesEngine.Graphics.vxMeshRendererprotectedvirtual
RemoveFromSceneCollection() (defined in VerticesEngine.Graphics.vxMeshRenderer)VerticesEngine.Graphics.vxMeshRendererprotectedvirtual