AddToSceneCollection() (defined in VerticesEngine.Graphics.vxMeshRenderer) | VerticesEngine.Graphics.vxMeshRenderer | protectedvirtual |
BoundingShape (defined in VerticesEngine.Graphics.vxMeshRenderer) | VerticesEngine.Graphics.vxMeshRenderer | |
Dispose() | VerticesEngine.vxComponent | |
Draw(vxCamera Camera, string renderpass) | VerticesEngine.Graphics.vxMeshRenderer | virtual |
DrawTempEntity(vxCamera Camera, Color wireColour) (defined in VerticesEngine.Graphics.vxMeshRenderer) | VerticesEngine.Graphics.vxMeshRenderer | |
DrawWireFrame(Color wireColour) (defined in VerticesEngine.Graphics.vxMeshRenderer) | VerticesEngine.Graphics.vxMeshRenderer | |
Entity | VerticesEngine.vxComponent | protected |
GetMaterial(int i) (defined in VerticesEngine.Graphics.vxMeshRenderer) | VerticesEngine.Graphics.vxMeshRenderer | |
GetMaterials< T >() (defined in VerticesEngine.Graphics.vxMeshRenderer) | VerticesEngine.Graphics.vxMeshRenderer | |
Initialise() | VerticesEngine.Graphics.vxMeshRenderer | protectedvirtual |
IsCullable | VerticesEngine.Graphics.vxEntityRenderer | |
IsDisposed (defined in VerticesEngine.vxComponent) | VerticesEngine.vxComponent | |
IsEnabled | VerticesEngine.vxComponent | |
IsRenderedForUtilCamera | VerticesEngine.Graphics.vxEntityRenderer | |
IsRenderedThisFrame (defined in VerticesEngine.Graphics.vxEntityRenderer) | VerticesEngine.Graphics.vxEntityRenderer | |
IsShadowCaster | VerticesEngine.Graphics.vxMeshRenderer | |
Materials | VerticesEngine.Graphics.vxMeshRenderer | |
Mesh | VerticesEngine.Graphics.vxMeshRenderer | |
Name (defined in VerticesEngine.vxComponent) | VerticesEngine.vxComponent | |
OnDisposed() | VerticesEngine.Graphics.vxMeshRenderer | protectedvirtual |
OnMeshSet() (defined in VerticesEngine.Graphics.vxMeshRenderer) | VerticesEngine.Graphics.vxMeshRenderer | protectedvirtual |
RemoveFromSceneCollection() (defined in VerticesEngine.Graphics.vxMeshRenderer) | VerticesEngine.Graphics.vxMeshRenderer | protectedvirtual |