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Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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This is use for rendering loading screens. More...
Public Member Functions | |
| virtual void | Init (vxLoadingScreen screen) |
| Initialises a new loading screen. | |
| virtual void | OnExit () |
| virtual void | Update (vxLoadingScreen screen) |
| virtual void | Draw (vxLoadingScreen screen) |
Public Member Functions inherited from VerticesEngine.UI.vxArtProviderBase | |
| virtual SpriteFont | GetFont () |
| vxArtProviderBase () | |
| Initializes a new instance of the T:VerticesEngine.UI.vxArtProviderBase class. | |
| virtual void | SetBounds () |
| Many sizes and positions are set based off of screensize, although this can change if a user changes the resolution settings. Therefore, this SetBounds() method will be where the sizes will be set. | |
Protected Attributes | |
| vxLoadingScreen | activeScreen |
Additional Inherited Members | |
Public Attributes inherited from VerticesEngine.UI.vxArtProviderBase | |
| Vector4 | Margin |
| Gets or sets the margin. | |
| Vector2 | Padding |
| Gets or sets the padding. | |
| float | Alpha |
| The alpha transparency value. | |
| bool | UseSpriteSheet = false |
| This controls whether or not the control should be drawn using regions of the GUI Sprite Sheet. | |
| Rectangle | SpriteSheetRegion |
| The sprite sheet region. | |
| Rectangle | TitleSpriteSheetRegion = new Rectangle(0, 0, 4, 4) |
| The title sprite sheet region. | |
| Texture2D | BackgroundImage |
| Gets or sets the background image. | |
| bool | DrawBackgroungImage |
| Gets or sets a value indicating whether this VerticesEngine.UI.Themes.vxMenuItemArtProvider draw backgroung image. | |
| int | BorderWidth |
| Gets or sets the width of the border. | |
| bool | DoBorder |
| Gets or sets a value indicating whether this VerticesEngine.UI.vxArtProviderBase do border. | |
| int | DefaultWidth |
| Gets or sets the default width. | |
| int | DefaultHeight |
| The default height. | |
| vxUIControlTheme | Theme |
| The colour theme for this specific Art Provider. | |
Properties inherited from VerticesEngine.UI.vxArtProviderBase | |
| GraphicsDevice | GraphicsDevice [get] |
| Gets the graphics device. | |
| Viewport | Viewport [get] |
| Gets the viewport. | |
| vxSpriteBatch | SpriteBatch [get] |
| Gets the sprite batch. | |
| float | Opacity [get, set] |
| Gets or sets the opacity of the current GUI Item. | |
| SpriteFont | Font [get] |
| Text Of GUI Item. | |
| Texture2D | DefaultTexture [get] |
| Gets the default texture. | |
This is use for rendering loading screens.