Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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This is use for rendering loading screens. More...
Public Member Functions | |
virtual void | Init (vxLoadingScreen screen) |
Initialises a new loading screen. | |
virtual void | OnExit () |
virtual void | Update (vxLoadingScreen screen) |
virtual void | Draw (vxLoadingScreen screen) |
Public Member Functions inherited from VerticesEngine.UI.vxArtProviderBase | |
virtual SpriteFont | GetFont () |
vxArtProviderBase () | |
Initializes a new instance of the T:VerticesEngine.UI.vxArtProviderBase class. | |
virtual void | SetBounds () |
Many sizes and positions are set based off of screensize, although this can change if a user changes the resolution settings. Therefore, this SetBounds() method will be where the sizes will be set. | |
Protected Attributes | |
vxLoadingScreen | activeScreen |
Additional Inherited Members | |
Public Attributes inherited from VerticesEngine.UI.vxArtProviderBase | |
Vector4 | Margin |
Gets or sets the margin. | |
Vector2 | Padding |
Gets or sets the padding. | |
float | Alpha |
The alpha transparency value. | |
bool | UseSpriteSheet = false |
This controls whether or not the control should be drawn using regions of the GUI Sprite Sheet. | |
Rectangle | SpriteSheetRegion |
The sprite sheet region. | |
Rectangle | TitleSpriteSheetRegion = new Rectangle(0, 0, 4, 4) |
The title sprite sheet region. | |
Texture2D | BackgroundImage |
Gets or sets the background image. | |
bool | DrawBackgroungImage |
Gets or sets a value indicating whether this VerticesEngine.UI.Themes.vxMenuItemArtProvider draw backgroung image. | |
int | BorderWidth |
Gets or sets the width of the border. | |
bool | DoBorder |
Gets or sets a value indicating whether this VerticesEngine.UI.vxArtProviderBase do border. | |
int | DefaultWidth |
Gets or sets the default width. | |
int | DefaultHeight |
The default height. | |
vxUIControlTheme | Theme |
The colour theme for this specific Art Provider. | |
Properties inherited from VerticesEngine.UI.vxArtProviderBase | |
GraphicsDevice | GraphicsDevice [get] |
Gets the graphics device. | |
Viewport | Viewport [get] |
Gets the viewport. | |
vxSpriteBatch | SpriteBatch [get] |
Gets the sprite batch. | |
float | Opacity [get, set] |
Gets or sets the opacity of the current GUI Item. | |
SpriteFont | Font [get] |
Text Of GUI Item. | |
Texture2D | DefaultTexture [get] |
Gets the default texture. | |
This is use for rendering loading screens.