Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.vxEngineAssets.PostProcessShaders Class Reference

Model Shaders. More...

Static Public Attributes

static Effect DrfrdRndrClearGBuffer
 
static Effect DrfrdRndrCombineFinal
 
static Effect LightingCombine
 
static Effect DrfrdRndrDirectionalLight
 
static Effect DrfrdRndrPointLight
 
static Effect BloomExtractEffect
 
static Effect BloomCombineEffect
 
static Effect GaussianBlurEffect
 
static Effect SceneBlurEffect
 
static Effect CartoonEdgeDetect
 
static Effect SelectionEdgeDetection
 
static Effect FogPostProcessShader
 
static Effect SunLightingPostProcessShader
 Handles the sun lighting effects such as lens flare and god rays.
 
static Effect ScreenSpaceCombine
 An Effect Which applies Post Processes once the scene has been lit in the defferred renderer. The Post Processes are SSR and God Rays.
 
static Effect LensFlareEffect
 This Effect Draws the Lights to be masked for the Post Lighting Effect.
 
static Effect SunGodRaysEffect
 
static Effect MaskedSunEffect
 
static Effect SSAOEffect
 
static Effect ScreenSpaceReflectionEffect
 This Post Process preforms a Screen Space Reflection on the Scene given the Depth and Normal Maps. It creates a UV Map of the location of the reflected pixels.
 
static Effect DistortSceneEffect
 
static Effect CameraMotionBlurEffect
 
static Effect FXAA
 

Detailed Description

Model Shaders.


The documentation for this class was generated from the following file: