Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.vxGraphicalSettingsAttribute Class Reference
Inheritance diagram for VerticesEngine.vxGraphicalSettingsAttribute:
VerticesEngine.vxSettingsAttribute

Public Member Functions

 vxGraphicalSettingsAttribute (string displayname, string description="", bool isSavedToINI=true, bool isMenuSetting=false, vxGameEnviromentType usage=vxGameEnviromentType.TwoDimensional|vxGameEnviromentType.ThreeDimensional|vxGameEnviromentType.VR)
 A graphical setting. If isMenuSetting is false, this value will be set and serialised to a corresponding *.ini file.
 
- Public Member Functions inherited from VerticesEngine.vxSettingsAttribute
 vxSettingsAttribute (string displayname, string description="", bool isSavedToINI=true, bool isMenuSetting=false)
 This tags a class as a sandbox item and allows you to explicitly set the asset path.
 

Properties

vxGameEnviromentType Usage [get]
 
- Properties inherited from VerticesEngine.vxSettingsAttribute
string DisplayName [get]
 
string Description [get]
 
bool IsSavedToINIFile [get]
 Should this setting be saved to an ini file.
 
bool IsMenuSetting [get]
 Is this setting a menu setting, or should it only show in an ini file.
 

Constructor & Destructor Documentation

◆ vxGraphicalSettingsAttribute()

VerticesEngine.vxGraphicalSettingsAttribute.vxGraphicalSettingsAttribute ( string displayname,
string description = "",
bool isSavedToINI = true,
bool isMenuSetting = false,
vxGameEnviromentType usage = vxGameEnviromentType::TwoDimensional | vxGameEnviromentType::ThreeDimensional | vxGameEnviromentType::VR )

A graphical setting. If isMenuSetting is false, this value will be set and serialised to a corresponding *.ini file.

Parameters
displaynameThe display name for this setting.
descriptionThe description for this setting.
isSavedToINIIs this setting saved to it's ini file?
isMenuSettingIs this setting a menu setting?Note: only Properties are loaded as menu items
usageIs this setting 2D or 3D specific, or is it used for both?

The documentation for this class was generated from the following file: