Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.Editor.Entities Namespace Reference

Classes

class  vxBoundingVolume
 A bounding trigger volume. More...
 
class  vxEditorEntity
 Editor Entity. More...
 
class  vxEditorEntityMaterial
 This material is used for editor entities which allows them to update their visual state based on wheth the mouse is over top or not. More...
 
class  vxGizmo
 A 3D gimbal entity for use in editing Sandbox Entity Position and Rotation. More...
 
class  vxGizmoAxisRotationEntity
 Axis Object for editing Sandbox Entity Position in the Sandbox Enviroment. More...
 
class  vxGizmoAxisTranslationEntity
 Axis Object for editing Sandbox Entity Position in the Sandbox Enviroment. More...
 
class  vxGizmoHotKeyTranslationEntity
 Axis Object for editing Sandbox Entity Position in the Sandbox Enviroment. More...
 
class  vxGizmoPanTranslationEntity
 Axis Object for editing Sandbox Entity Position in the Sandbox Enviroment. More...
 
class  vxGizmoTransformationBaseEntity
 The base class for gimbal transformation entities such as Translation Arrows, Rotators and Panning Sqaures. More...
 
class  vxResizingGizmoHandle
 Scaling entity for helping re-size items like volumes. More...
 
class  vxScaleBar
 Scale bar which is used for water scaling. More...
 
class  vxScaleCube
 Scale bar which is used for water scaling. More...
 
class  vxWorkingPlane
 
class  WorkingPlaneMesh
 
class  WorkingPlaneRenderer
 

Enumerations

enum  GizmoAxis {
  X , Y , Z , XY ,
  ZX , YZ , None
}
 
enum  SelectedGizmoItem { Axis , Rotator , Pan , None }
 
enum  TransformationType { Local , Global }
 Transformation type.
 
enum  ScaleDirection { X , Y , Z }
 Which direction is this item scaling?