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Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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Effect parameter. More...
Public Member Functions | |
| vxEffectParameter (EffectParameter Parameter) | |
| vxEffectParameter (EffectParameter Parameter, float Min=0, float Max=1) | |
| Initializes a new instance of the T:VerticesEngine.Graphics.vxEffectParameter class. | |
| bool | GetValueBoolean () |
| int | GetValueInt32 () |
| Matrix | GetValueMatrix () |
| Matrix[] | GetValueMatrixArray (int count) |
| Quaternion | GetValueQuaternion () |
| float | GetValueSingle () |
| float[] | GetValueSingleArray () |
| string | GetValueString () |
| Texture2D | GetValueTexture2D () |
| TextureCube | GetValueTextureCube () |
| Vector2 | GetValueVector2 () |
| Vector2[] | GetValueVector2Array () |
| Vector3 | GetValueVector3 () |
| Vector3[] | GetValueVector3Array () |
| Vector4 | GetValueVector4 () |
| Vector4[] | GetValueVector4Array () |
| void | SetValue (Vector3[] value) |
| void | SetValue (Vector3 value) |
| void | SetValue (Vector2[] value) |
| void | SetValue (Vector2 value) |
| void | SetValue (Texture value) |
| void | SetValue (float[] value) |
| void | SetValue (Vector4[] value) |
| void | SetValue (Quaternion value) |
| void | SetValue (Matrix[] value) |
| void | SetValue (Vector4 value) |
| void | SetValue (Matrix value) |
| void | SetValue (int value) |
| void | SetValue (bool value) |
| void | SetValue (float value) |
| void | SetValueTranspose (Matrix value) |
Public Attributes | |
| float | Max |
| The max. | |
| float | Min |
| The minimum. | |
Effect parameter.
| VerticesEngine.Graphics.vxEffectParameter.vxEffectParameter | ( | EffectParameter | Parameter, |
| float | Min = 0, | ||
| float | Max = 1 ) |
Initializes a new instance of the T:VerticesEngine.Graphics.vxEffectParameter class.
| Parameter | Parameter. |
| Min | Minimum. |
| Max | Max. |