Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.Graphics.vxShader Class Reference

A shader is a class which is used to draw an object. These essentially consuming and extend the previous 'Effect' class from XNA and MonoGame. More...

Inheritance diagram for VerticesEngine.Graphics.vxShader:
VerticesEngine.Graphics.vxDebugEffect VerticesEngine.Graphics.vxEditorTempEntityEffect VerticesEngine.Graphics.vxOutlineEffect VerticesEngine.Graphics.vxShadowEffect VerticesEngine.Graphics.vxUtilityEffect

Public Member Functions

 vxShader (Effect effect)
 

Static Public Member Functions

static void PrintParameterValues (Effect effect)
 
static object GetParameterValue (EffectParameter Parameter)
 

Protected Member Functions

override void Dispose (bool disposing)
 

Detailed Description

A shader is a class which is used to draw an object. These essentially consuming and extend the previous 'Effect' class from XNA and MonoGame.


The documentation for this class was generated from the following file: