Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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An extensible class which Handles visual logic for drawing the cursor, and how the cursor should visually change based on input state. Inherit this class to create your own custom cursor visuals. More...
Static Public Attributes | |
static Texture2D | CursorSprite |
Gets or sets the cursor sprite. | |
static Texture2D | CursorSpriteClicked |
static Texture2D | CursorControllerSprite |
static Texture2D | CursorControllerSpriteClicked |
static float | CursorSpriteScale = 1 |
The cursor sprite scale. | |
static float | CursorSpriteRotation = 0 |
Gets or sets the cursor rotation. | |
static Color | CursorSpriteColour = Color.White |
The cursor sprite colour. | |
static Color | CursorSpriteColourOnClick = Color.White |
The cursor sprite colour on click. | |
static bool | DoCursorSpriteRotation = false |
Does the cursor rotate. | |
An extensible class which Handles visual logic for drawing the cursor, and how the cursor should visually change based on input state. Inherit this class to create your own custom cursor visuals.
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static |
Gets or sets the cursor sprite.
The cursor sprite.
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static |
Gets or sets the cursor rotation.
The cursor rotation.