Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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Classes | |
class | Accelerometer |
A static encapsulation of accelerometer input to provide games with a polling-based accelerometer system. More... | |
struct | AccelerometerState |
An encapsulation of the accelerometer's current state. More... | |
class | PlayerGamePadDisconnectEventArgs |
Custom event argument which includes the index of the player who triggered the event. This is used by the vxMenuEntry.Selected event. More... | |
class | TouchCollectionExtensions |
Provides extension methods for the TouchCollection type. More... | |
class | VirtualGamePad |
class | vxInput |
The central Input Manager Class for the Vertices Engine. This handles all types of input, from Keyboard, Mouse, GamePad touch and gesture support. More... | |
class | vxInputCursorRenderer |
An extensible class which Handles visual logic for drawing the cursor, and how the cursor should visually change based on input state. Inherit this class to create your own custom cursor visuals. More... | |
class | vxKeyBinding |
class | vxKeyBindings |
Class holding Key Press Type for common movements. This allows players to customise keyboard controls for different keyboard types. More... | |
class | vxPlayerInputComponent |
This component handles per-player input. A player may be player 2, but they could be the one using the keyboard, or a different game pad, this way it allows the player index to map to a specific input device. More... | |
Enumerations | |
enum | MouseButtons { LeftButton , MiddleButton , RightButton , ExtraButton1 , ExtraButton2 } |
An enum of all available mouse buttons. | |
enum | KeyboardTypes { QWERTY , AZERTY , CUSTOM } |
enum | InputType { Controller , Keyboard , TouchScreen , VirtualController } |
What is the input type? Is it it a Controller, Keyboard, Touchscreen? This is useful for displaying button prompts. More... | |
enum | vxKeyBindingID { Forward , Left , Right , Back , Jump , Croutch , Interact1 , Interact2 } |
What is the input type? Is it it a Controller, Keyboard, Touchscreen? This is useful for displaying button prompts.