This holds the Serializable data of a vxEntity3D to be used when saving a file.
More...
|
|
| vxSerializableEntityState2D (string ID, string type, Vector2 pos, float rot) |
| |
|
| vxSerializableEntityState2D (string ID, string type, Vector2 pos, float rot, string userDefinedData01, string userDefinedData02, string userDefinedData03, string userDefinedData04, string userDefinedData05) |
| |
|
|
string | id = "" |
| |
|
string | Type |
| |
|
Vector2 | Position |
| |
|
float | Rotation |
| |
|
ItemDirection | ItemDirection |
| |
|
string | UserDefinedData01 |
| |
|
string | UserDefinedData02 |
| |
|
string | UserDefinedData03 |
| |
|
string | UserDefinedData04 |
| |
|
string | UserDefinedData05 |
| |
This holds the Serializable data of a vxEntity3D to be used when saving a file.
The documentation for this class was generated from the following file:
- /github/workspace/src/VerticesEngine/src.shared/Serilization/vxSerializableEntityState2D.cs