Provides an API interface for a common network interface to a specific backend implmenetation (such as SteamWorks API, Android API, Lidgren etc...)
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Provides an API interface for a common network interface to a specific backend implmenetation (such as SteamWorks API, Android API, Lidgren etc...)
◆ Connect() [1/2]
void VerticesEngine.Net.vxINetworkClientBackend.Connect |
( |
string | Address, |
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int | Port ) |
Connect to the specified address and port with a given hail message.
- Parameters
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◆ Connect() [2/2]
void VerticesEngine.Net.vxINetworkClientBackend.Connect |
( |
string | Address, |
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int | Port, |
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vxINetMessageOutgoing | hail ) |
Connect to the specified address and port with a given hail message.
- Parameters
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◆ CreateMessage()
The create message.
- Returns
◆ GetCurrentNetTime()
double VerticesEngine.Net.vxINetworkClientBackend.GetCurrentNetTime |
( |
| ) |
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Returns the current Net Time for this implmentation.
- Returns
◆ ReadMessage()
The read message.
- Returns
◆ Recycle()
◆ SendDiscoverySignal()
void VerticesEngine.Net.vxINetworkClientBackend.SendDiscoverySignal |
( |
string | ip, |
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int | port ) |
Sends a discovery signal to find available servers. Note not all implementations need to specifiy a port.
- Parameters
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◆ SendLocalDiscoverySignal()
void VerticesEngine.Net.vxINetworkClientBackend.SendLocalDiscoverySignal |
( |
int | port | ) |
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Sends a discovery signal to find available servers. Note not all implementations need to specifiy a port.
- Parameters
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◆ SendMessage()
void VerticesEngine.Net.vxINetworkClientBackend.SendMessage |
( |
vxINetworkMessage | gameMessage | ) |
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The send message.
- Parameters
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gameMessage | The game message. |
The documentation for this interface was generated from the following file:
- /github/workspace/src/VerticesEngine/src.shared/Net/Backends/vxINetworkClientBackend.cs