Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.Net.vxINetworkServerBackend Interface Reference

Provides an API interface for a common network interface to a specific backend implmenetation (such as SteamWorks API, Android API, Lidgren etc...) More...

Inheritance diagram for VerticesEngine.Net.vxINetworkServerBackend:

Public Member Functions

void Initialise ()
 Initialises The Network Manager.
 
vxINetMessageOutgoing CreateMessage ()
 The create message.
 
double GetCurrentNetTime ()
 Returns the current Net Time for this implmentation.
 
void Start ()
 Starts the server.
 
void Shutdown ()
 Shutsdown the server.
 
vxINetMessageIncoming ReadMessage ()
 The read message.
 
void SendMessage (vxINetworkMessage gameMessage)
 The recycle.
 
void DebugDraw ()
 

Properties

string ServerName [get]
 
int Port [get]
 
bool IsAcceptingIncomingConnections [get, set]
 

Detailed Description

Provides an API interface for a common network interface to a specific backend implmenetation (such as SteamWorks API, Android API, Lidgren etc...)

Member Function Documentation

◆ CreateMessage()

vxINetMessageOutgoing VerticesEngine.Net.vxINetworkServerBackend.CreateMessage ( )

The create message.

Returns

◆ GetCurrentNetTime()

double VerticesEngine.Net.vxINetworkServerBackend.GetCurrentNetTime ( )

Returns the current Net Time for this implmentation.

Returns

◆ SendMessage()

void VerticesEngine.Net.vxINetworkServerBackend.SendMessage ( vxINetworkMessage gameMessage)

The recycle.

Parameters
imThe im.

The send message.

Parameters
gameMessageThe game message.

The documentation for this interface was generated from the following file: