Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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Provides an API interface for a common network interface to a specific backend implmenetation (such as SteamWorks API, Android API, Lidgren etc...) More...
Public Member Functions | |
void | Initialise () |
Initialises The Network Manager. | |
vxINetMessageOutgoing | CreateMessage () |
The create message. | |
double | GetCurrentNetTime () |
Returns the current Net Time for this implmentation. | |
void | Start () |
Starts the server. | |
void | Shutdown () |
Shutsdown the server. | |
vxINetMessageIncoming | ReadMessage () |
The read message. | |
void | SendMessage (vxINetworkMessage gameMessage) |
The recycle. | |
void | DebugDraw () |
Properties | |
string | ServerName [get] |
int | Port [get] |
bool | IsAcceptingIncomingConnections [get, set] |
Provides an API interface for a common network interface to a specific backend implmenetation (such as SteamWorks API, Android API, Lidgren etc...)
vxINetMessageOutgoing VerticesEngine.Net.vxINetworkServerBackend.CreateMessage | ( | ) |
The create message.
double VerticesEngine.Net.vxINetworkServerBackend.GetCurrentNetTime | ( | ) |
Returns the current Net Time for this implmentation.
void VerticesEngine.Net.vxINetworkServerBackend.SendMessage | ( | vxINetworkMessage | gameMessage | ) |
The recycle.
im | The im. |
The send message.
gameMessage | The game message. |