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Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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Public Member Functions | |
| vxIParticle | Spawn (vxGameObject emitter) |
| vxIParticle | Despawn () |
| void | UpdateParticle () |
Properties | |
| bool | IsAlive [get, set] |
| Boolean of whether to keep the Particle Alive or not. | |
| vxEnumParticleLayer | ParticleLayer [get, set] |
| Is the particle infront or behind the scene. | |
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getset |
Boolean of whether to keep the Particle Alive or not.
Implemented in VerticesEngine.Particles.vxParticle2D, and VerticesEngine.Particles.vxParticle3D.
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getset |
Is the particle infront or behind the scene.
Implemented in VerticesEngine.Particles.vxParticle2D, and VerticesEngine.Particles.vxParticle3D.