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Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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Classes | |
| interface | vxIParticle |
| class | vxParticle2D |
| 2D Particle Object for use in the vxParticleSystem2D Manager Class. More... | |
| class | vxParticle3D |
| 3D Particle Object for use in the vxParticleSystem3D Manager Class. More... | |
| class | vxParticlePool |
| A particle set which holds all of the particle pool. More... | |
| class | vxParticlePoolDefinition |
| class | vxParticleSystem |
| The particle system instance. More... | |
| class | vxParticleSystemManager |
| A scene's particle system which holds all particle pools. More... | |
| class | vxRegisterAsParticleSystemAttribute |
| This registers a class as a particle type for use in Vertice. You specify the Name and Pool size and the engine sets up the rest. To spawn them you only need to call vxParticleSystem.Instance.Spawn(emitter); More... | |
Enumerations | |
| enum | vxEnumParticleLayer { Front , Behind } |