Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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Classes | |
interface | vxIParticle |
class | vxParticle2D |
2D Particle Object for use in the vxParticleSystem2D Manager Class. More... | |
class | vxParticle3D |
3D Particle Object for use in the vxParticleSystem3D Manager Class. More... | |
class | vxParticlePool |
A particle set which holds all of the particle pool. More... | |
class | vxParticlePoolDefinition |
class | vxParticleSystem |
The particle system instance. More... | |
class | vxParticleSystemManager |
A scene's particle system which holds all particle pools. More... | |
class | vxRegisterAsParticleSystemAttribute |
This registers a class as a particle type for use in Vertice. You specify the Name and Pool size and the engine sets up the rest. To spawn them you only need to call vxParticleSystem.Instance.Spawn(emitter); More... | |
Enumerations | |
enum | vxEnumParticleLayer { Front , Behind } |