Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.Graphics.vxDebugEffect Class Reference
Inheritance diagram for VerticesEngine.Graphics.vxDebugEffect:
VerticesEngine.Graphics.vxShader

Public Member Functions

 vxDebugEffect (Effect effect)
 
- Public Member Functions inherited from VerticesEngine.Graphics.vxShader
 vxShader (Effect effect)
 

Properties

Matrix World [set]
 
Matrix WVP [set]
 The World * View * Projection Cumulative Matrix Value.
 
bool DoTexture [set]
 Sets a value indicating whether this T:VerticesEngine.Graphics.vxUtilityEffect do texture.
 
Texture2D DiffuseTexture [get, set]
 Gets or sets the diffuse texture.
 
Vector3 LightDirection [set]
 
bool DoDebugWireFrame [set]
 
Color WireColour [set]
 
bool ShadowDebug [set]
 

Additional Inherited Members

- Static Public Member Functions inherited from VerticesEngine.Graphics.vxShader
static void PrintParameterValues (Effect effect)
 
static object GetParameterValue (EffectParameter Parameter)
 
- Protected Member Functions inherited from VerticesEngine.Graphics.vxShader
override void Dispose (bool disposing)
 

Property Documentation

◆ DiffuseTexture

Texture2D VerticesEngine.Graphics.vxDebugEffect.DiffuseTexture
getset

Gets or sets the diffuse texture.

The diffuse texture.

◆ DoTexture

bool VerticesEngine.Graphics.vxDebugEffect.DoTexture
set

Sets a value indicating whether this T:VerticesEngine.Graphics.vxUtilityEffect do texture.

true if do texture; otherwise, false.


The documentation for this class was generated from the following file: