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| vxDebugEffect (Effect effect) |
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| vxShader (Effect effect) |
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Matrix | World [set] |
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Matrix | WVP [set] |
| The World * View * Projection Cumulative Matrix Value.
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bool | DoTexture [set] |
| Sets a value indicating whether this T:VerticesEngine.Graphics.vxUtilityEffect do texture.
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Texture2D | DiffuseTexture [get, set] |
| Gets or sets the diffuse texture.
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Vector3 | LightDirection [set] |
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bool | DoDebugWireFrame [set] |
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Color | WireColour [set] |
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bool | ShadowDebug [set] |
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static void | PrintParameterValues (Effect effect) |
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static object | GetParameterValue (EffectParameter Parameter) |
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override void | Dispose (bool disposing) |
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◆ DiffuseTexture
Texture2D VerticesEngine.Graphics.vxDebugEffect.DiffuseTexture |
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getset |
Gets or sets the diffuse texture.
The diffuse texture.
◆ DoTexture
bool VerticesEngine.Graphics.vxDebugEffect.DoTexture |
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set |
Sets a value indicating whether this T:VerticesEngine.Graphics.vxUtilityEffect do texture.
true
if do texture; otherwise, false
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The documentation for this class was generated from the following file:
- /github/workspace/src/VerticesEngine/src.shared/Graphics/Effects/vxDebugEffect.cs