Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
|
Public Member Functions | |
vxShadowEffect (Effect effect) | |
Public Member Functions inherited from VerticesEngine.Graphics.vxShader | |
vxShader (Effect effect) | |
Static Public Member Functions | |
static IEnumerable< Vector2 > | poissonKernel () |
Static Public Member Functions inherited from VerticesEngine.Graphics.vxShader | |
static void | PrintParameterValues (Effect effect) |
static object | GetParameterValue (EffectParameter Parameter) |
Public Attributes | |
EffectParameter | ShadowViewProjection |
EffectParameter | DepthBias |
EffectParameter | World |
Static Public Attributes | |
static Color[] | ShadowSplitColors |
The shadow split colors. | |
static float[,] | ShadowDepthBias |
The shadow depth bias. | |
Properties | |
static Vector2[] | PoissonKernel [get] |
Gets the poisson kernel. | |
static float[] | PoissonKernelScale [get] |
The Poisson Kernel Scale. | |
Additional Inherited Members | |
Protected Member Functions inherited from VerticesEngine.Graphics.vxShader | |
override void | Dispose (bool disposing) |
|
static |
The shadow depth bias.
|
static |
The shadow split colors.
|
staticget |
Gets the poisson kernel.
An array of Two Dimensional Vectors (Vector2's) that define the poisson kernel.
It returns the following values.