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Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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Public Member Functions | |
| vxShadowEffect (Effect effect) | |
Public Member Functions inherited from VerticesEngine.Graphics.vxShader | |
| vxShader (Effect effect) | |
Static Public Member Functions | |
| static IEnumerable< Vector2 > | poissonKernel () |
Static Public Member Functions inherited from VerticesEngine.Graphics.vxShader | |
| static void | PrintParameterValues (Effect effect) |
| static object | GetParameterValue (EffectParameter Parameter) |
Public Attributes | |
| EffectParameter | ShadowViewProjection |
| EffectParameter | DepthBias |
| EffectParameter | World |
Static Public Attributes | |
| static Color[] | ShadowSplitColors |
| The shadow split colors. | |
| static float[,] | ShadowDepthBias |
| The shadow depth bias. | |
Properties | |
| static Vector2[] | PoissonKernel [get] |
| Gets the poisson kernel. | |
| static float[] | PoissonKernelScale [get] |
| The Poisson Kernel Scale. | |
Additional Inherited Members | |
Protected Member Functions inherited from VerticesEngine.Graphics.vxShader | |
| override void | Dispose (bool disposing) |
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static |
The shadow depth bias.
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static |
The shadow split colors.
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staticget |
Gets the poisson kernel.
An array of Two Dimensional Vectors (Vector2's) that define the poisson kernel.
It returns the following values.