|  | 
| override Entity | InitColliderEntity () | 
|  | This is called during Initialise which should return back the collider entity for this physics body. 
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|  | 
| override void | OnMassChanged (float mass) | 
|  | 
| override void | Initialise () | 
|  | Called on Initialise. 
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|  | 
| override void | OnDisposed () | 
|  | 
| virtual void | RefreshDebugMesh () | 
|  | 
| virtual void | OnDetectingInitialCollision (EntityCollidable sender, Collidable other, CollidablePairHandler pair) | 
|  | 
| virtual void | OnCollisionEnded (EntityCollidable sender, Collidable other, CollidablePairHandler pair) | 
|  | 
|  | 
| override vxPhysicsBodyType | ColliderType  [get] | 
|  | 
| float | Radius  [get, set] | 
|  | Sphere collider radius. 
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|  | 
| virtual vxPhysicsBodyType | ColliderType  [get] | 
|  | What type of collider is this. 
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|  | 
| virtual vxPhysicsColliderMovementType | MovementType  [get, set] | 
|  | The movement type of this collider. 
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|  | 
| vxEntity3D | PairedEntity  [get] | 
|  | 
| float | Mass  [get, set] | 
|  | 
| bool | IsAffectedByGravity  [get, set] | 
|  | 
| Vector3 | LinearVelocity  [get, set] | 
|  | 
| Vector3 | AngularVelocity  [get, set] | 
|  | 
| Matrix | WorldTransform  [get, set] | 
|  | 
| float | StaticFriction  [get, set] | 
|  | 
| float | KineticFriction  [get, set] | 
|  | 
| float | Bounciness  [get, set] | 
|  | 
| bool | IsTrigger  [get, set] | 
|  | 
| float | LinearDamping  [get, set] | 
|  | 
| BoundingBox | BoundingBox  [get] | 
|  | 
| Vector3 | Position  [get, set] | 
|  | 
| bool | IsDebugViewEnabled  [get, set] | 
|  | 
| bool | IsEnabled  [get, set] | 
|  | Is this enabled. 
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|  | 
| string | Name  [get, set] | 
|  | 
| vxEntity | Entity  [get] | 
|  | The entitiy which owns this component. 
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|  | 
| bool | IsDisposed  [get] | 
|  | 
|  | 
| void | Clear () | 
|  | 
| void | ApplyImpulse (Vector3 position, Vector3 impulse) | 
|  | 
| void | Dispose () | 
|  | Called when disposed. 
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|  | 
| object | ExtraCollisionInfo | 
|  | 
| BEPUphysics.Entities.Entity | BEPUCollider | 
|  | 
◆ InitColliderEntity()
  
  | 
        
          | override Entity VerticesEngine.Physics.vxSphereCollider.InitColliderEntity | ( |  | ) |  |  | protectedvirtual | 
 
 
◆ OnMassChanged()
  
  | 
        
          | override void VerticesEngine.Physics.vxSphereCollider.OnMassChanged | ( | float | mass | ) |  |  | protectedvirtual | 
 
 
The documentation for this class was generated from the following file:
- /github/workspace/src/VerticesEngine/src.shared/Physics/Components/vxSphereCollider.cs