Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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Classes | |
class | vxBoxCollider |
class | vxCapsuleCollider |
interface | vxIPhysicsCollider |
interface | vxIPhysicsLibraryWrapper |
interface | vxISphereCollider |
class | vxPhysicsColliderBaseComponent |
class | vxPhysicsManager |
This is the physics manager which holds settings and references to the different physics solver backends. More... | |
class | vxPhysicsSystem |
This is the physics manager which holds settings and references to the different physics solver backends. More... | |
class | vxSphereCollider |
class | vxStaticMeshCollider |
Enumerations | |
enum | vxPhysicsColliderMovementType { Static , Dynamic , Kinamatic } |
enum | vxPhysicsBodyType { Box , Sphere , Capsule , StaticMesh , MeshCollider } |
An easy to use enum which will tell other components what type of collider this is from a high level. | |
enum | PhysicsEngine { Farseer , BEPU } |
enum | PhysicsEngineType { Farseer , BEPU } |