Vertices Engine  v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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VerticesEngine.Graphics.vxSpriteRenderer Class Reference
Inheritance diagram for VerticesEngine.Graphics.vxSpriteRenderer:
VerticesEngine.Graphics.vxEntityRenderer VerticesEngine.vxComponent

Classes

class  Passes
 

Public Member Functions

override void Draw (vxCamera Camera, string renderpass)
 
- Public Member Functions inherited from VerticesEngine.vxComponent
void Dispose ()
 Called when disposed.
 

Public Attributes

Texture2D SpriteSheet
 
Rectangle SpriteSheetSource = new Rectangle()
 
string MainRenderPass = Passes.MainDraw
 When should this entity be drawn in the grand scheme of things!
 
- Public Attributes inherited from VerticesEngine.Graphics.vxEntityRenderer
bool IsRenderedForUtilCamera = true
 Should this renderer be run for a Util Camera.
 

Protected Member Functions

override void Initialise ()
 Called once when created.
 
override void OnDisposed ()
 When the component or owning entity is disposed.
 

Properties

vxEntity2D PairedEntity [get]
 
- Properties inherited from VerticesEngine.Graphics.vxEntityRenderer
bool IsCullable [get, set]
 Is this entity cullable by the camera? Or should it always render?
 
bool IsRenderedThisFrame [get, set]
 
- Properties inherited from VerticesEngine.vxComponent
bool IsEnabled [get, set]
 Is this enabled.
 
string Name [get, set]
 
vxEntity Entity [get]
 The entitiy which owns this component.
 
bool IsDisposed [get]
 

Member Function Documentation

◆ Draw()

override void VerticesEngine.Graphics.vxSpriteRenderer.Draw ( vxCamera Camera,
string renderpass )
virtual

◆ Initialise()

override void VerticesEngine.Graphics.vxSpriteRenderer.Initialise ( )
protectedvirtual

Called once when created.

Reimplemented from VerticesEngine.Graphics.vxEntityRenderer.

◆ OnDisposed()

override void VerticesEngine.Graphics.vxSpriteRenderer.OnDisposed ( )
protectedvirtual

When the component or owning entity is disposed.

Reimplemented from VerticesEngine.Graphics.vxEntityRenderer.


The documentation for this class was generated from the following file: