Vertices Engine
v1.9.2.92
A Cross Platform game engine developed by Virtex Edge Design.
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Here is a list of all documented variables with links to the class documentation for each member:
- s -
SafeArea :
VerticesEngine.UI.vxLayout
SampleSpan :
VerticesEngine.Diagnostics.vxProfiler
,
VerticesEngine.Diagnostics.vxProfilerGraphDebugControl
SandboxCamera :
VerticesEngine.Editor.Entities.vxGizmoTransformationBaseEntity
SandBoxFile :
VerticesEngine.vxGameplaySceneBase
Scale :
VerticesEngine.vxEntity2D
SceneCollection :
VerticesEngine.vxSceneManager
SceneContent :
VerticesEngine.vxGameplaySceneBase
scissorRectangle :
VerticesEngine.UI.Themes.vxScrollPanelArtProvider
ScreenSpaceCombine :
VerticesEngine.vxEngineAssets.PostProcessShaders
ScreenSpaceReflectionEffect :
VerticesEngine.vxEngineAssets.PostProcessShaders
SelectedColour :
VerticesEngine.UI.vxColourTheme
SelectedIndex :
VerticesEngine.UI.Controls.vxComboBox
sentTime :
VerticesEngine.Net.Messages.vxNetmsgUpdatePlayerEntityState
SessionState :
VerticesEngine.Net.Messages.vxNetmsgUpdateSessionState
SessionStatus :
VerticesEngine.Net.Messages.vxNetmsgUpdateSessionStatus
ShadowBoundingBoxSize :
VerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowColor :
VerticesEngine.UI.Controls.vxButtonImageControl
,
VerticesEngine.UI.Controls.vxToggleImageButton
ShadowColour :
VerticesEngine.UI.vxUIControl
ShadowDepthBias :
VerticesEngine.Graphics.vxShadowEffect
ShadowDrop :
VerticesEngine.UI.Controls.vxButtonImageControl
,
VerticesEngine.UI.Controls.vxToggleImageButton
ShadowMap :
VerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowMapBlockTexture :
VerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowOffset :
VerticesEngine.UI.vxUIControl
ShadowProjection :
VerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowProjections :
VerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowSplitColors :
VerticesEngine.Graphics.vxShadowEffect
ShadowSplitProjections :
VerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowSplitProjectionsWithTiling :
VerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowSplitTileBounds :
VerticesEngine.Graphics.vxCascadeShadowRenderPass
ShadowTransparency :
VerticesEngine.UI.vxUIControl
ShadowView :
VerticesEngine.Graphics.vxCascadeShadowRenderPass
ShowDebugOutput :
VerticesEngine.Commands.vxCommandManager
ShowIcon :
VerticesEngine.UI.Dialogs.vxScrollPanelItem
,
VerticesEngine.UI.Themes.vxMenuItemArtProvider
SimProjection :
VerticesEngine.vxCamera2D
SimView :
VerticesEngine.vxCamera2D
Slider :
VerticesEngine.UI.Controls.vxScrollPanelSliderItem
SliderPosition :
VerticesEngine.UI.Controls.vxSlider
SliderTexture :
VerticesEngine.UI.Themes.vxSliderArtProvider
SpriteEffect :
VerticesEngine.vxEntity2D
SpriteSheetRegion :
VerticesEngine.UI.vxArtProviderBase
,
VerticesEngine.UI.vxUIArtProvider< T >
SpriteSourceRectangle :
VerticesEngine.vxEntity2D
StandingCameraOffset :
VerticesEngine.Controllers.CharacterCameraControlScheme
StartTime :
VerticesEngine.Net.Messages.vxNetmsgUpdateSessionStatus
Status :
VerticesEngine.Net.vxNetPlayerInfo
StepsPerFrame :
VerticesEngine.Physics.vxPhysicsManager
,
VerticesEngine.Physics.vxPhysicsSystem
SunEmitter :
VerticesEngine.vxGameplayScene3D
SunLightingPostProcessShader :
VerticesEngine.vxEngineAssets.PostProcessShaders
SunTexture :
VerticesEngine.Entities.vxSunEntity
SurfaceDataMap :
VerticesEngine.Graphics.vxRenderPipeline
Generated by
1.10.0