Here is a list of all documented class members with links to the class documentation for each member:
- s -
- SafeArea : VerticesEngine.UI.vxLayout, VerticesEngine.vxScreen
- SafeAreaViewport : VerticesEngine.vxCamera2D
- SampleSpan : VerticesEngine.Diagnostics.vxProfiler, VerticesEngine.Diagnostics.vxProfilerGraphDebugControl
- SandboxCamera : VerticesEngine.Editor.Entities.vxGizmoTransformationBaseEntity
- SandboxCurrentState : VerticesEngine.vxGameplaySceneBase
- SandboxEditMode : VerticesEngine.vxGameplayScene3D
- SandboxEntityType : VerticesEngine.vxEntity3D
- SandBoxFile : VerticesEngine.vxGameplayScene3D, VerticesEngine.vxGameplaySceneBase
- SandboxIconPath : VerticesEngine.vxGame
- SandboxState : VerticesEngine.vxGameObject
- SanitizeFileName() : VerticesEngine.Utilities.vxSanitizer
- SaveFile() : VerticesEngine.vxGameplaySceneBase, VerticesEngine.vxSaveBusyScreen, VerticesEngine.vxSaveBusyScreen3D
- SaveJson() : VerticesEngine.Utilities.vxIO
- SaveSupportFiles() : VerticesEngine.vxGameplaySceneBase
- SaveTexture() : VerticesEngine.UI.Dialogs.Utilities.vxTexPackGenDialog
- SaveToDisk() : vxExtensions
- Scale : VerticesEngine.UI.Controls.vxLabel, VerticesEngine.UI.vxLayout, VerticesEngine.UI.vxUIText, VerticesEngine.vxEntity2D, VerticesEngine.vxTransform
- ScaleAvg : VerticesEngine.UI.vxLayout
- ScaleDownTexture() : VerticesEngine.UI.Dialogs.Utilities.vxTexPackGenDialog
- Scene : VerticesEngine.vxEntity3D
- SceneCollection : VerticesEngine.vxSceneManager
- SceneContent : VerticesEngine.vxGameplaySceneBase
- SceneTexture : VerticesEngine.Graphics.vxBlurEffectsPostProcess, VerticesEngine.Graphics.vxCameraMotionBlurPostProcess, VerticesEngine.Graphics.vxDistortionPostProcess, VerticesEngine.Graphics.vxDistortionPostProcess2D, VerticesEngine.Graphics.vxEdgeDetectPostProcess, VerticesEngine.Graphics.vxFogPostProcess, VerticesEngine.Graphics.vxSelectedItemEdgePostProcess, VerticesEngine.Graphics.vxSunLightPostProcess
- scissorRectangle : VerticesEngine.UI.Themes.vxScrollPanelArtProvider
- Score : VerticesEngine.Workshop.vxIWorkshopItem
- ScreenSpaceCombine : VerticesEngine.vxEngineAssets.PostProcessShaders
- ScreenSpaceReflectionEffect : VerticesEngine.vxEngineAssets.PostProcessShaders
- ScreenState : VerticesEngine.vxBaseScene
- ScrollBar : VerticesEngine.UI.Controls.vxScrollPanel
- ScrollWheelDelta : VerticesEngine.Input.vxInput
- Search() : VerticesEngine.Workshop.Providers.Generic.vxGenericWorkshopWrapper, VerticesEngine.Workshop.vxIWorkshopWrapper
- SearchText : VerticesEngine.Workshop.vxWorkshopSearchQuery
- Select() : VerticesEngine.UI.Controls.vxListView, VerticesEngine.UI.Controls.vxScrollBar, VerticesEngine.UI.Controls.vxScrollPanel, VerticesEngine.UI.Controls.vxSlideTabPage, VerticesEngine.UI.Controls.vxTextbox, VerticesEngine.UI.Controls.vxToolbar, VerticesEngine.UI.vxUIControl
- Selected : VerticesEngine.UI.Controls.vxMenuEntry, VerticesEngine.vxGameObject
- SelectedColour : VerticesEngine.UI.vxColourTheme
- SelectedDialogItem : VerticesEngine.UI.Dialogs.vxFileDialog< T >
- SelectedIndex : VerticesEngine.UI.Controls.vxComboBox, VerticesEngine.UI.Controls.vxScrollPanelComboxBoxItem, VerticesEngine.UI.Controls.vxSettingsGUIItem, VerticesEngine.UI.Controls.vxTabControl, VerticesEngine.UI.Events.vxComboBoxSelectionChangedEventArgs
- SelectedItem : VerticesEngine.UI.Controls.vxScrollPanelComboxBoxItem, VerticesEngine.UI.Events.vxComboBoxSelectionChangedEventArgs
- SelectedItems : VerticesEngine.vxGameplayScene3D
- SelectionChanged : VerticesEngine.UI.Controls.vxComboBox
- SelectionColour : VerticesEngine.Graphics.vxOutlineEffect
- SelectionExtention : VerticesEngine.UI.Controls.vxSlideTabControl
- SelectionRayCastFilter() : VerticesEngine.vxGameplayScene3D
- SelectionState : VerticesEngine.vxGameObject
- SelectTab() : VerticesEngine.UI.Controls.vxRibbonTabPage, VerticesEngine.UI.Controls.vxTabPageControl
- SendDiscoverySignal() : VerticesEngine.Net.vxINetworkClientBackend
- SendLocalDiscoverySignal() : VerticesEngine.Net.vxINetworkClientBackend, VerticesEngine.Net.vxNetworkClient
- SendMessage() : VerticesEngine.Net.vxINetworkClientBackend, VerticesEngine.Net.vxINetworkServerBackend
- SendResponse : VerticesEngine.Net.Events.vxNetServerEventDiscoverySignalRequest
- sentTime : VerticesEngine.Net.Messages.vxNetmsgUpdatePlayerEntityState
- Server : VerticesEngine.Net.vxNetworkManager
- ServerAddress : VerticesEngine.Net.UI.vxServerListItem
- ServerIP : VerticesEngine.Net.Messages.vxNetMsgServerInfo
- ServerLANDefaultPort : VerticesEngine.Net.vxINetworkConfig
- ServerLANPortRange : VerticesEngine.Net.vxINetworkConfig
- ServerList : VerticesEngine.Net.Events.vxGameServerListRecievedEventArgs
- ServerName : VerticesEngine.Net.Messages.vxNetMsgServerInfo, VerticesEngine.Net.UI.vxServerListItem, VerticesEngine.Net.vxNetworkServer
- ServerPort : VerticesEngine.Net.Messages.vxNetMsgServerInfo, VerticesEngine.Net.UI.vxServerListItem
- ServerVersion : VerticesEngine.Net.Messages.vxNetMsgServerInfo, VerticesEngine.Net.vxNetworkServer
- SessionState : VerticesEngine.Net.Messages.vxNetmsgUpdateSessionState
- SessionStatus : VerticesEngine.Net.Messages.vxNetmsgUpdateSessionStatus, VerticesEngine.Net.vxNetworkClient, VerticesEngine.Net.vxNetworkServer
- SetArtProvider() : VerticesEngine.UI.Dialogs.vxDialogBase
- SetArtProvider< T >() : VerticesEngine.UI.Themes.vxUITheme
- SetBounds() : VerticesEngine.UI.Themes.vxDialogArtProvider, VerticesEngine.UI.vxArtProviderBase, VerticesEngine.UI.vxUIArtProvider< T >
- SetButtonText() : VerticesEngine.UI.MessageBoxs.vxMessageBox, VerticesEngine.UI.MessageBoxs.vxMessageBoxSaveBeforeQuit
- SetCameraViewports() : VerticesEngine.vxGameplayScene3D
- SetCursorControllerPlayer() : VerticesEngine.Input.vxInput
- SetItemPositions() : VerticesEngine.UI.Controls.vxComboBox
- SetLightPosition() : VerticesEngine.Graphics.vxCascadeShadowRenderPass
- SetLocalization() : VerticesEngine.vxLocalizer
- SetPhysicsEngine() : VerticesEngine.Physics.vxPhysicsManager, VerticesEngine.Physics.vxPhysicsSystem
- SetRasterizerState() : VerticesEngine.Graphics.vxGraphics
- SetResolution() : VerticesEngine.vxScreen
- SetSafeArea() : VerticesEngine.vxScreen
- SetStat() : VerticesEngine.Profile.vxIPlayerProfile, VerticesEngine.Profile.vxPlayerProfileGenericWrapper, VerticesEngine.Profile.vxPlayerProfileItchIoWrapper, VerticesEngine.Profile.vxPlayerProfileSteamWrapper
- SetState() : VerticesEngine.UI.vxUIControlTheme
- SetStatus() : VerticesEngine.Profile.vxIPlayerProfile, VerticesEngine.Profile.vxPlayerProfileGenericWrapper, VerticesEngine.Profile.vxPlayerProfileItchIoWrapper, VerticesEngine.Profile.vxPlayerProfileSteamWrapper
- SetStatusKey() : VerticesEngine.Profile.vxIPlayerProfile, VerticesEngine.Profile.vxPlayerProfileGenericWrapper, VerticesEngine.Profile.vxPlayerProfileItchIoWrapper, VerticesEngine.Profile.vxPlayerProfileSteamWrapper
- SetTransform() : VerticesEngine.vxTransform
- SetUpPhysics() : VerticesEngine.vxWaterEntity
- SetWindowPos() : VerticesEngine.vxScreen
- ShadowBoundingBoxSize : VerticesEngine.Graphics.vxCascadeShadowRenderPass
- ShadowBrightness : VerticesEngine.Graphics.vxMaterial, VerticesEngine.Graphics.vxUtilityEffect
- ShadowColor : VerticesEngine.UI.Controls.vxButtonImageControl, VerticesEngine.UI.Controls.vxToggleImageButton
- ShadowColour : VerticesEngine.UI.vxUIControl
- ShadowDepthBias : VerticesEngine.Graphics.vxShadowEffect
- ShadowDrop : VerticesEngine.UI.Controls.vxButtonImageControl, VerticesEngine.UI.Controls.vxToggleImageButton
- ShadowMap : VerticesEngine.Graphics.vxCascadeShadowRenderPass, VerticesEngine.Graphics.vxUtilityEffect
- ShadowMapBlockTexture : VerticesEngine.Graphics.vxCascadeShadowRenderPass
- ShadowMapSize : VerticesEngine.Graphics.vxCascadeShadowRenderPass
- ShadowOffset : VerticesEngine.UI.vxUIControl
- ShadowProjection : VerticesEngine.Graphics.vxCascadeShadowRenderPass
- ShadowProjections : VerticesEngine.Graphics.vxCascadeShadowRenderPass
- ShadowSplitColors : VerticesEngine.Graphics.vxShadowEffect
- ShadowSplitProjections : VerticesEngine.Graphics.vxCascadeShadowRenderPass
- ShadowSplitProjectionsWithTiling : VerticesEngine.Graphics.vxCascadeShadowRenderPass
- ShadowSplitTileBounds : VerticesEngine.Graphics.vxCascadeShadowRenderPass
- ShadowTransform : VerticesEngine.Graphics.vxUtilityEffect
- ShadowTransparency : VerticesEngine.UI.vxUIControl
- ShadowView : VerticesEngine.Graphics.vxCascadeShadowRenderPass
- ShareImage() : VerticesEngine.Profile.vxIPlayerProfile, VerticesEngine.Profile.vxPlayerProfileGenericWrapper, VerticesEngine.Profile.vxPlayerProfileItchIoWrapper, VerticesEngine.Profile.vxPlayerProfileSteamWrapper
- Show() : VerticesEngine.Diagnostics.vxDebugCommandUI, VerticesEngine.Localization.UI.vxLocalizationSelectMsgBox, VerticesEngine.UI.Controls.vxNotificationManager, VerticesEngine.UI.MessageBoxs.vxAboutBox, VerticesEngine.UI.MessageBoxs.vxMessageBox, VerticesEngine.UI.MessageBoxs.vxMessageInputBox
- ShowAd() : VerticesEngine.Monetization.Ads.vxGenericInterstitialAd, VerticesEngine.Monetization.Ads.vxGenericRewardAd, VerticesEngine.Monetization.Ads.vxIInterstitialAd, VerticesEngine.Monetization.Ads.vxIRewardAd
- ShowDebugOutput : VerticesEngine.Commands.vxCommandManager
- ShowIcon : VerticesEngine.UI.Dialogs.vxScrollPanelItem, VerticesEngine.UI.Themes.vxMenuItemArtProvider
- ShowInterstitial() : VerticesEngine.Monetization.Ads.vxAdManager
- ShowLog : VerticesEngine.Diagnostics.vxTimeRulerDebugControl
- ShowPauseScreen() : VerticesEngine.vxGameplayScene3D, VerticesEngine.vxGameplaySceneBase
- ShowRewardAd() : VerticesEngine.Monetization.Ads.vxAdManager
- Shutdown() : VerticesEngine.Net.vxINetworkServerBackend
- SignIn() : VerticesEngine.Profile.vxIPlayerProfile, VerticesEngine.Profile.vxPlayerProfileGenericWrapper, VerticesEngine.Profile.vxPlayerProfileItchIoWrapper, VerticesEngine.Profile.vxPlayerProfileSteamWrapper
- SignOut() : VerticesEngine.Profile.vxIPlayerProfile, VerticesEngine.Profile.vxPlayerProfileGenericWrapper, VerticesEngine.Profile.vxPlayerProfileItchIoWrapper, VerticesEngine.Profile.vxPlayerProfileSteamWrapper
- SimProjection : VerticesEngine.vxCamera2D
- SimulationStart() : VerticesEngine.vxGameplayScene3D
- SimulationStop() : VerticesEngine.vxGameplayScene3D
- SimView : VerticesEngine.vxCamera2D
- SineEaseIn() : VerticesEngine.vxMathHelper.EasingFunctions
- SineEaseInOut() : VerticesEngine.vxMathHelper.EasingFunctions
- SineEaseOut() : VerticesEngine.vxMathHelper.EasingFunctions
- Size : VerticesEngine.Particles.vxParticlePool, VerticesEngine.UI.vxUIText, VerticesEngine.Workshop.vxIWorkshopItem
- Slider : VerticesEngine.UI.Controls.vxScrollPanelSliderItem
- SliderPosition : VerticesEngine.UI.Controls.vxSlider
- SliderTexture : VerticesEngine.UI.Themes.vxSliderArtProvider
- Smooth() : VerticesEngine.vxMathHelper
- SmoothToFramePosition() : VerticesEngine.vxCameraSceneEditorController
- Space : VerticesEngine.Controllers.CharacterControllerInput
- Spawn< T >() : VerticesEngine.Entities.vxObjectPool, VerticesEngine.Particles.vxParticleSystem
- SpawnParticle() : VerticesEngine.Particles.vxParticleSystemManager, VerticesEngine.vxGameplaySceneBase
- SpecularIntensity : VerticesEngine.Graphics.vxMaterial
- SpecularPower : VerticesEngine.Graphics.vxMaterial
- Speed : VerticesEngine.vxCameraFreeRoamController, VerticesEngine.vxCameraSceneEditorController
- Spline : VerticesEngine.Mathematics.vxSplineNode
- splitFrustum() : VerticesEngine.Utilities.vxGeometryHelper
- SplitIntoSentance() : vxExtensions
- SpriteBatch : VerticesEngine.Graphics.vxGraphics, VerticesEngine.UI.vxArtProviderBase, VerticesEngine.UI.vxUIControl
- SpriteEffect : VerticesEngine.vxEntity2D
- SpriteSheet : VerticesEngine.UI.Themes.vxUITheme
- SpriteSheetLocation : VerticesEngine.UI.Controls.vxImage
- SpritesheetLocation : VerticesEngine.vxRegisterAsSandboxEntityAttribute
- SpriteSheetRegion : VerticesEngine.UI.vxArtProviderBase, VerticesEngine.UI.vxUIArtProvider< T >
- SpriteSourceRectangle : VerticesEngine.vxEntity2D
- StandingCameraOffset : VerticesEngine.Controllers.CharacterCameraControlScheme
- Start() : VerticesEngine.Diagnostics.vxDebugTimerGraphSet, VerticesEngine.Net.vxINetworkServerBackend, VerticesEngine.Net.vxNetworkServer
- StartCoroutine() : VerticesEngine.vxCoroutineManager
- StartFrame() : VerticesEngine.Diagnostics.vxTimeRulerDebugControl
- StartPosition : VerticesEngine.vxEntity3D
- StartTime : VerticesEngine.Net.Messages.vxNetmsgUpdateSessionStatus
- State : VerticesEngine.Net.Events.vxNetClientEvent_NetSessionStateChanged, VerticesEngine.UI.vxColourTheme, VerticesEngine.UI.vxUIControl
- Status : VerticesEngine.Net.vxNetPlayerInfo
- StepsPerFrame : VerticesEngine.Physics.vxPhysicsManager, VerticesEngine.Physics.vxPhysicsSystem
- Stiffness : VerticesEngine.vxCameraChaseController
- Stop() : VerticesEngine.Audio.vxAudioManager, VerticesEngine.Diagnostics.vxDebugTimerGraphSet
- StopAll() : VerticesEngine.Audio.vxSoundEffectManager
- StopAnimation() : VerticesEngine.vxEntity2D
- SubCategory : VerticesEngine.vxRegisterAsSandboxEntityAttribute
- SubmitLeaderboardScore() : VerticesEngine.Profile.vxIPlayerProfile, VerticesEngine.Profile.vxPlayerProfileGenericWrapper, VerticesEngine.Profile.vxPlayerProfileItchIoWrapper, VerticesEngine.Profile.vxPlayerProfileSteamWrapper
- Subtract() : vxExtensions
- SunEmitter : VerticesEngine.vxGameplayScene3D
- SunLightingPostProcessShader : VerticesEngine.vxEngineAssets.PostProcessShaders
- SunTexture : VerticesEngine.Entities.vxSunEntity
- SunWorldPosition : VerticesEngine.Entities.vxSunEntity
- SupportedLangagues : VerticesEngine.vxLocalizer
- SurfaceDataMap : VerticesEngine.Graphics.vxRenderPipeline
- SurfaceMap : VerticesEngine.Graphics.vxUtilityEffect
- swapShadowMapWithBlockTexture() : VerticesEngine.Graphics.vxCascadeShadowRenderPass